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Animal Crossing: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:AnimalCrossingGC.jpg|300px]] | |||
|developer = Nintendo EAD | |developer = Nintendo EAD | ||
|publisher = Nintendo | |publisher = Nintendo | ||
|released = {{vgrelease|JP=December 14, 2001|NA=September 15, 2002|AUS=October 17, 2003 | |series = Animal Crossing | ||
|released = {{vgrelease|JP=December 14, 2001|NA=September 15, 2002|AUS=October 17, 2003|EU|September 24, 2004}} | |||
|genre = Life simulation | |genre = Life simulation | ||
|modes = Single-player | |modes = Single-player | ||
|input = GameCube Controller | |input = GameCube Controller, Game Boy Advance | ||
|forumlink = http://forums.dolphin-emu.org/showthread.php?tid=26655 | |forumlink = http://forums.dolphin-emu.org/showthread.php?tid=26655 | ||
}} | }} | ||
'''''Animal Crossing''''' is a video game series developed by Nintendo, in which the player lives his/her own virtual life in a village populated with anthropomorphic animals. The game takes place in real time, reflecting the current time of day and season. The individual games have been widely praised for their uniqueness and innovative nature, which has led to the series becoming one of Nintendo's leading franchises. As of January 2010, over 15,000,000 units of games from the ''Animal Crossing'' series have been sold. | '''''Animal Crossing''''' (aka '''''Doubutsu no Mori Plus''''' ('''''どうぶつの森+''''') in Japan) is a video game series developed by Nintendo, in which the player lives his/her own virtual life in a village populated with anthropomorphic animals. The game takes place in real time, reflecting the current time of day and season. The individual games have been widely praised for their uniqueness and innovative nature, which has led to the series becoming one of Nintendo's leading franchises. As of January 2010, over 15,000,000 units of games from the ''Animal Crossing'' series have been sold. | ||
== Emulation Information == | |||
=== Game Boy Advance <-> GameCube Connectivity=== | |||
'''NOTE''': Some versions of VBA-M may not work properly with the latest version of Dolphin. To ensure compatibility, make sure to try various revisions of VBA-M. The version of Dolphin after the GBA <-> GCN rewrite does not matter. | |||
This title supports Game Boy Advance connection support can be supported via joybus emulation. Such requires VBA-M (r947 or newer) and a dump of GBA BIOS ([https://web.archive.org/web/20160404171014/http://wiki.pocketheaven.com/index.php?title=GBA_BIOS see here] for an excellent dump guide). To connect GBA: | |||
#Launch Dolphin, start Animal Crossing. | |||
#There is a special island that is unlocked with a GBA connection and you can play NES games on the GBA screen. | |||
#In both cases, have one of the spare ports, choose GBA and run a compatible version of VBA-M | |||
#Launch VBA-M, go to Options => Emulator and uncheck "Pause When Inactive". Then, go to Options => Link => Joybus options, mark "Enable Joybus Connection" and use default settings (127.0.0.1) | |||
#After enabling joybus in VBA-M, Dolphin will freeze (don't panic, its OK!). Now load the GBA BIOS in VBA-M, after the splash screen Dolphin will recognize the joybus link and game will detect that a GBA was connected. | |||
To those having issues, please remember to unblock Dolphin and VBA-M in your firewall, some may block joybus link, leaving Dolphin stuck in connection screen. | |||
== Problems == | == Problems == | ||
=== | {{Problems|{{#vardefineecho:problems| | ||
=== <s>NES Games: Bad Graphics</s> === | |||
NES games are distorted by default. They require XFB Real to display correctly due to scaling. You can also avoid that by using Progressive Scan to play them without RealXFB. Also playing them on the GBA works without XFB Real. Fixed with Hybrid XFB in {{revision|5.0-5874}}. | |||
}}}} | |||
=== | == Enhancements == | ||
=== HD Textures === | |||
[https://forums.dolphin-emu.org/Thread-animal-crossing-hd-texture-pack-october-7th-2018 Animal Crossing HD Texture Pack] | |||
=== 16:9 Aspect Ratio === | |||
==== NA ==== | |||
<pre>$16:9 Widescreen | |||
040037A0 3C608000 | |||
040037A4 C38337AC | |||
040037A8 4805ACBC | |||
040037AC 3FE38E39 | |||
0405E460 4BFA5340 | |||
</pre> | |||
=== | ==== EU-English ==== | ||
<pre>$16:9 Widescreen | |||
8C05F4BC 7C7E1B78 | |||
040037A0 3C608000 | |||
040037A4 C38337AC | |||
040037A8 4805BD1C | |||
040037AC 3FE38E39 | |||
0405F4C0 4BFA42E0 | |||
00000000 40000000 | |||
</pre> | |||
=== | ==== EU-French ==== | ||
<pre>$16:9 Widescreen | |||
8C05F37C 7C7E1B78 | |||
040037A0 3C608000 | |||
040037A4 C38337AC | |||
040037A8 4805BBDC | |||
040037AC 3FE38E39 | |||
0405F380 4BFA4420 | |||
00000000 40000000 | |||
</pre> | |||
=== | ==== EU-German ==== | ||
<pre>$16:9 Widescreen | |||
8C05F25C 7C7E1B78 | |||
040037A0 3C608000 | |||
040037A4 C38337AC | |||
040037A8 4805BABC | |||
040037AC 3FE38E39 | |||
0405F260 4BFA4540 | |||
00000000 40000000 | |||
</pre> | |||
=== | ==== EU-Italian ==== | ||
<pre>$16:9 Widescreen | |||
8C05F1FC 7C7E1B78 | |||
040037A0 3C608000 | |||
040037A4 C38337AC | |||
040037A8 4805BA5C | |||
040037AC 3FE38E39 | |||
0405F200 4BFA45A0 | |||
00000000 40000000 | |||
</pre> | |||
=== | ==== EU-Spanish ==== | ||
<pre>$16:9 Widescreen | |||
8C05F0DC 7C7E1B78 | |||
040037A0 3C608000 | |||
040037A4 C38337AC | |||
040037A8 4805B93C | |||
040037AC 3FE38E39 | |||
0405F0E0 4BFA46C0 | |||
00000000 40000000 | |||
</pre> | |||
=== 60Hz PAL === | |||
In the PAL-Version the 60Hz mode cannot be activated at startup. Use these ActionReplay codes to force the 60Hz mode. | |||
==== English ==== | |||
<pre>$60Hz | |||
000BB6A1 00000009 | |||
000EF2C8 00000001 | |||
8C006A90 88FF0330 | |||
04006AC4 38A00000 | |||
04006B48 380001E0 | |||
04006B94 38A00000 | |||
04006B9C 380001E0 | |||
00000000 40000000 | |||
</pre> | |||
==== French ==== | |||
<pre>$60Hz | |||
000BB561 00000009 | |||
000F0BA8 00000001 | |||
8C006A90 88FF0330 | |||
04006AC4 38A00000 | |||
04006B48 380001E0 | |||
04006B94 38A00000 | |||
04006B9C 380001E0 | |||
00000000 40000000 | |||
</pre> | |||
==== German ==== | |||
<pre>$60Hz | |||
000BB441 00000009 | |||
000EFCE8 00000001 | |||
8C006A90 88FF0330 | |||
04006AC4 38A00000 | |||
04006B48 380001E0 | |||
04006B94 38A00000 | |||
04006B9C 380001E0 | |||
00000000 40000000 | |||
</pre> | |||
==== Italian ==== | |||
<pre>$60Hz | |||
000BB3E1 00000009 | |||
000F0A68 00000001 | |||
8C006A90 88FF0330 | |||
04006AC4 38A00000 | |||
04006B48 380001E0 | |||
04006B94 38A00000 | |||
04006B9C 380001E0 | |||
00000000 40000000 | |||
</pre> | |||
==== Spanish ==== | |||
<pre>$60Hz | |||
000BB2C1 00000009 | |||
000EFB68 00000001 | |||
8C006A90 88FF0330 | |||
04006AC4 38A00000 | |||
04006B48 380001E0 | |||
04006B94 38A00000 | |||
04006B9C 380001E0 | |||
00000000 40000000 | |||
</pre> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|4789|***}} | {{VersionCompatibilityVersion|4789|***|}} | ||
{{VersionCompatibilityVersion|6676|****}} | {{VersionCompatibilityVersion|6676|****|NES rendering issues}} | ||
{{VersionCompatibilityVersion| | {{VersionCompatibilityVersion|5.0-5874|*****|NES rendering resolved with Hybrid XFB}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 63: | Line 180: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=6676|OS=Windows 7 | {{testing/entry|revision=6676|OS=Windows 7|CPU=AMD Tri core|GPU=NVIDIA GeForce 8800 GT|result=Runs stable, glitch with text limits at start of new game|tester=}} | ||
{{testing/entry|revision=7540|OS=Windows 7 | {{testing/entry|revision=7540|OS=Windows 7|CPU=Intel Core 2 Duo T6600 @ 2.2GHz|GPU=NVIDIA GeForce 230m GT|result=Perfect, text limit glitch|tester=GM3000}} | ||
{{testing/entry|revision=7624|OS= | {{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom 960T @ 4GHz|GPU=ATI Radeon HD 4200|result=Perfect ~60FPS 1080p|tester=LumbeeChief}} | ||
{{testing/entry|revision=7624|OS=Ubuntu 10.04|CPU=AMD Phenom II X3 720|GPU=NVIDIA GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @100%. I did not experience any of the issues mentioned above, perfect.|tester=keller999}} | |||
{{testing/entry|revision=3.0-235|OS=Windows 7 | {{testing/entry|revision=3.0-235|OS=Windows 7|CPU=AMD Phenom II X4 955 BE|GPU=AMD Radeon HD 6570|result=Runs 100% never had a single glitch. Ran at 1440x900 with 16x AF and 8x AA.|tester=Kritis}} | ||
{{testing/entry|revision=3.0-235|OS=Windows 7 | {{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Perfect ~50FPS|tester=Fabolous}} | ||
{{testing/entry|revision=3.0-436|OS=Windows 8 Consumer Preview|CPU=AMD C-50 @ 1GHz|GPU=AMD Radeon HD 6250|result=Game works great, sticks around at | {{testing/entry|revision=3.0-436|OS=Windows 8 Consumer Preview|CPU=AMD C-50 @ 1GHz|GPU=AMD Radeon HD 6250|result=Game works great, sticks around at 25FPS.|tester=}} | ||
{{testing/entry|revision=3.0-692|OS=Windows 7 | {{testing/entry|revision=3.0-692|OS=Windows 7|CPU=Intel Core i7-2670QM|GPU=NVIDIA GeForce GT 540M|result=Runs perfect, no error or problems yet except the cheats, but those are for cheaters anyway. 100% speed but my old computer could barely run it at all. Aside from how well it runs, it is a fun game that I LOVED and was glued to for months at a time. One of my all time favorite games!|tester=}} | ||
{{testing/entry|revision=3.0-814|OS=Windows 7 | {{testing/entry|revision=3.0-814|OS=Windows 7|CPU=Intel Pentium E6700|GPU=NVIDIA GeForce GTS 450|result=100% speed with OpenGL plugin, 2560x1440 with 16xQCSAA and 16xAF|tester=soapgoat}} | ||
{{testing/entry|revision=3.0-865|OS=Windows 7 | {{testing/entry|revision=3.0-865|OS=Windows 7|CPU=Intel Core i5-480M|GPU=AMD Radeon HD 6550M|result=Runs perfect, no problems at all! been playing for the last 2 hours and it is a beast so fun! =)|tester=}} | ||
{{testing/entry|revision=3.5-2319|OS=Windows 7|CPU=Intel Core i3-2330M @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Playable, very few glitches, 90%~100% speed.|tester=Oddlyoko2K}} | |||
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD A4-5300B APU|GPU=AMD Radeon HD|result=Works perfectly, GBA linking untested|tester=71.229.35.236}} | |||
{{testing/entry|revision=4.0-1487|OS=Windows 7|CPU=Intel Core i7-3770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 550 Ti|result=60FPS, 4x Native resolution, 4x SSAA, OpenGL, Anisotropic filtering 16x, Vsync, Flawless|tester=}} | |||
{{testing/entry|revision=4.0-4163|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Very playable. Rare framerate stutter in a few places regardless of settings but not really noticeable. Otherwise consistent 60FPS at 3x IR|tester=Xerxes}} | |||
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game works perfectly. RealXFB no longer causes issues. GBA Linking works|tester=JMC47}} | |||
{{testing/entry|revision=4.0-8711|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 970|result=Smooth Game @ 60FPS. 3x IR, 8x MSAA, 16X AA|tester=Shadow19231}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{ | {{VideoGallery | ||
|vid1=v3BjYFbD5c8|cap1=Dolphin Emulator 4.0 - Animal Crossing (1080p HD) - Nintendo GameCube | |||
|vid2=isLUjBZ38W8|cap2=(60 FPS) Animal Crossing on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube) | |||
|vid3=NXTSxlr3p0c|cap3=(1440p60) Animal Crossing (GameCube Ver.) Gameplay - Dolphin 5.0 | |||
|vid4=figpzu9NZTk|cap4=Animal Crossing [PAL][Gamecube] [Español] Dolphin 5.0 [1080p HD] | |||
}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Zelda ucode games]] | |||
[[Category:Ships with debugging symbols]] |
Revision as of 10:42, 27 November 2019
Animal Crossing | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | Animal Crossing |
Platform(s) | GameCube |
Release date(s) | JP December 14, 2001 NA September 15, 2002 AUS October 17, 2003 EU September 24, 2004 |
Genre(s) | Life simulation |
Mode(s) | Single-player |
Input methods | GameCube Controller, Game Boy Advance |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Animal Crossing (aka Doubutsu no Mori Plus (どうぶつの森+) in Japan) is a video game series developed by Nintendo, in which the player lives his/her own virtual life in a village populated with anthropomorphic animals. The game takes place in real time, reflecting the current time of day and season. The individual games have been widely praised for their uniqueness and innovative nature, which has led to the series becoming one of Nintendo's leading franchises. As of January 2010, over 15,000,000 units of games from the Animal Crossing series have been sold.
Emulation Information
Game Boy Advance <-> GameCube Connectivity
NOTE: Some versions of VBA-M may not work properly with the latest version of Dolphin. To ensure compatibility, make sure to try various revisions of VBA-M. The version of Dolphin after the GBA <-> GCN rewrite does not matter.
This title supports Game Boy Advance connection support can be supported via joybus emulation. Such requires VBA-M (r947 or newer) and a dump of GBA BIOS (see here for an excellent dump guide). To connect GBA:
- Launch Dolphin, start Animal Crossing.
- There is a special island that is unlocked with a GBA connection and you can play NES games on the GBA screen.
- In both cases, have one of the spare ports, choose GBA and run a compatible version of VBA-M
- Launch VBA-M, go to Options => Emulator and uncheck "Pause When Inactive". Then, go to Options => Link => Joybus options, mark "Enable Joybus Connection" and use default settings (127.0.0.1)
- After enabling joybus in VBA-M, Dolphin will freeze (don't panic, its OK!). Now load the GBA BIOS in VBA-M, after the splash screen Dolphin will recognize the joybus link and game will detect that a GBA was connected.
To those having issues, please remember to unblock Dolphin and VBA-M in your firewall, some may block joybus link, leaving Dolphin stuck in connection screen.
Problems
NES Games: Bad Graphics
NES games are distorted by default. They require XFB Real to display correctly due to scaling. You can also avoid that by using Progressive Scan to play them without RealXFB. Also playing them on the GBA works without XFB Real. Fixed with Hybrid XFB in 5.0-5874.
Enhancements
HD Textures
Animal Crossing HD Texture Pack
16:9 Aspect Ratio
NA
$16:9 Widescreen 040037A0 3C608000 040037A4 C38337AC 040037A8 4805ACBC 040037AC 3FE38E39 0405E460 4BFA5340
EU-English
$16:9 Widescreen 8C05F4BC 7C7E1B78 040037A0 3C608000 040037A4 C38337AC 040037A8 4805BD1C 040037AC 3FE38E39 0405F4C0 4BFA42E0 00000000 40000000
EU-French
$16:9 Widescreen 8C05F37C 7C7E1B78 040037A0 3C608000 040037A4 C38337AC 040037A8 4805BBDC 040037AC 3FE38E39 0405F380 4BFA4420 00000000 40000000
EU-German
$16:9 Widescreen 8C05F25C 7C7E1B78 040037A0 3C608000 040037A4 C38337AC 040037A8 4805BABC 040037AC 3FE38E39 0405F260 4BFA4540 00000000 40000000
EU-Italian
$16:9 Widescreen 8C05F1FC 7C7E1B78 040037A0 3C608000 040037A4 C38337AC 040037A8 4805BA5C 040037AC 3FE38E39 0405F200 4BFA45A0 00000000 40000000
EU-Spanish
$16:9 Widescreen 8C05F0DC 7C7E1B78 040037A0 3C608000 040037A4 C38337AC 040037A8 4805B93C 040037AC 3FE38E39 0405F0E0 4BFA46C0 00000000 40000000
60Hz PAL
In the PAL-Version the 60Hz mode cannot be activated at startup. Use these ActionReplay codes to force the 60Hz mode.
English
$60Hz 000BB6A1 00000009 000EF2C8 00000001 8C006A90 88FF0330 04006AC4 38A00000 04006B48 380001E0 04006B94 38A00000 04006B9C 380001E0 00000000 40000000
French
$60Hz 000BB561 00000009 000F0BA8 00000001 8C006A90 88FF0330 04006AC4 38A00000 04006B48 380001E0 04006B94 38A00000 04006B9C 380001E0 00000000 40000000
German
$60Hz 000BB441 00000009 000EFCE8 00000001 8C006A90 88FF0330 04006AC4 38A00000 04006B48 380001E0 04006B94 38A00000 04006B9C 380001E0 00000000 40000000
Italian
$60Hz 000BB3E1 00000009 000F0A68 00000001 8C006A90 88FF0330 04006AC4 38A00000 04006B48 380001E0 04006B94 38A00000 04006B9C 380001E0 00000000 40000000
Spanish
$60Hz 000BB2C1 00000009 000EFB68 00000001 8C006A90 88FF0330 04006AC4 38A00000 04006B48 380001E0 04006B94 38A00000 04006B9C 380001E0 00000000 40000000
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Animal Crossing since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6676 | Windows 7 | AMD Tri core | NVIDIA GeForce 8800 GT | Runs stable, glitch with text limits at start of new game | |
r7540 | Windows 7 | Intel Core 2 Duo T6600 @ 2.2GHz | NVIDIA GeForce 230m GT | Perfect, text limit glitch | GM3000 |
3.0 | Windows 7 | AMD Phenom 960T @ 4GHz | ATI Radeon HD 4200 | Perfect ~60FPS 1080p | LumbeeChief |
r7624 | Ubuntu 10.04 | AMD Phenom II X3 720 | NVIDIA GeForce 8800 GT | Running 2x Native Resolution, 2x AA, 4x AF @100%. I did not experience any of the issues mentioned above, perfect. | keller999 |
3.0-235 | Windows 7 | AMD Phenom II X4 955 BE | AMD Radeon HD 6570 | Runs 100% never had a single glitch. Ran at 1440x900 with 16x AF and 8x AA. | Kritis |
3.0-235 | Windows 7 | Intel Core i5-2500K @ 3.3GHz | NVIDIA GeForce GTX 560 Ti | Perfect ~50FPS | Fabolous |
3.0-436 | Windows 8 Consumer Preview | AMD C-50 @ 1GHz | AMD Radeon HD 6250 | Game works great, sticks around at 25FPS. | |
3.0-692 | Windows 7 | Intel Core i7-2670QM | NVIDIA GeForce GT 540M | Runs perfect, no error or problems yet except the cheats, but those are for cheaters anyway. 100% speed but my old computer could barely run it at all. Aside from how well it runs, it is a fun game that I LOVED and was glued to for months at a time. One of my all time favorite games! | |
3.0-814 | Windows 7 | Intel Pentium E6700 | NVIDIA GeForce GTS 450 | 100% speed with OpenGL plugin, 2560x1440 with 16xQCSAA and 16xAF | soapgoat |
3.0-865 | Windows 7 | Intel Core i5-480M | AMD Radeon HD 6550M | Runs perfect, no problems at all! been playing for the last 2 hours and it is a beast so fun! =) | |
3.5-2319 | Windows 7 | Intel Core i3-2330M @ 2.2GHz | Intel HD Graphics 3000 | Playable, very few glitches, 90%~100% speed. | Oddlyoko2K |
4.0.2 | Windows 7 | AMD A4-5300B APU | AMD Radeon HD | Works perfectly, GBA linking untested | 71.229.35.236 |
4.0-1487 | Windows 7 | Intel Core i7-3770K @ 3.5GHz | NVIDIA GeForce GTX 550 Ti | 60FPS, 4x Native resolution, 4x SSAA, OpenGL, Anisotropic filtering 16x, Vsync, Flawless | |
4.0-4163 | Ubuntu 14.04 | Intel Core i3-3220 @ 3.3GHz | NVIDIA GeForce GTX 650 | Very playable. Rare framerate stutter in a few places regardless of settings but not really noticeable. Otherwise consistent 60FPS at 3x IR | Xerxes |
4.0-8143 | Windows 7 | Intel Core i5-3570K @ 3.4GHz | NVIDIA GeForce GTX 760 | Game works perfectly. RealXFB no longer causes issues. GBA Linking works | JMC47 |
4.0-8711 | Windows 10 | Intel Core i7-6700K @ 4GHz | NVIDIA GeForce GTX 970 | Smooth Game @ 60FPS. 3x IR, 8x MSAA, 16X AA | Shadow19231 |
Gameplay Videos
- Nintendo EAD (Developer)
- Nintendo (Publisher)
- Animal Crossing (Series)
- Japan (Release region)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- 2001 (Initial release year)
- Life simulation (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- Game Boy Advance (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested
- Tested On (CPU): Intel
- Tested On (Release): 3.0
- Tested On (GPU): ATI
- Tested On (OS): Linux
- Tested On (GPU): AMD
- Tested On (GPU): Intel
- Tested On (Release): 4.0.2
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- GameCube games
- Zelda ucode games
- Ships with debugging symbols