Animal Crossing: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image = [[File:AnimalCrossingGC.jpg|300px]]
|image     = [[File:AnimalCrossingGC.jpg|300px]]
|developer = Nintendo EAD
|developer = Nintendo EAD
|publisher = Nintendo
|publisher = Nintendo
|released = {{vgrelease|JP=December 14, 2001|NA=September 15, 2002|AUS=October 17, 2003}}{{vgrelease|EU=September 24, 2004}}
|series    = Animal Crossing
|series = ''Animal Crossing''
|released = {{vgrelease|JP=December 14, 2001|NA=September 15, 2002|AUS=October 17, 2003|EU|September 24, 2004}}
|genre = Life simulation
|genre     = Life simulation
|modes = Single-player
|modes     = Single-player
|input = GameCube Controller, Game Boy Advance
|input     = GameCube Controller, Game Boy Advance
|forumlink = http://forums.dolphin-emu.org/showthread.php?tid=26655
|forumlink = https://forums.dolphin-emu.org/showthread.php?tid=26655
}}
}}


'''''Animal Crossing''''' is a video game series developed by Nintendo, in which the player lives his/her own virtual life in a village populated with anthropomorphic animals. The game takes place in real time, reflecting the current time of day and season. The individual games have been widely praised for their uniqueness and innovative nature, which has led to the series becoming one of Nintendo's leading franchises. As of January 2010, over 15,000,000 units of games from the ''Animal Crossing'' series have been sold.
'''''Animal Crossing''''' (aka '''''Doubutsu no Mori Plus''''' ('''''どうぶつの森+''''') in Japan) is a video game series developed by Nintendo, in which the player lives his/her own virtual life in a village populated with anthropomorphic animals. The game takes place in real time, reflecting the current time of day and season. The individual games have been widely praised for their uniqueness and innovative nature, which has led to the series becoming one of Nintendo's leading franchises. As of January 2010, over 15,000,000 units of games from the ''Animal Crossing'' series have been sold.
 
An updated Japan-exclusive version, [[Doubutsu no Mori e+]], was released in June 2003.
 
== Emulation Information ==
=== Game Boy Advance ↔ GameCube Connectivity ===
This title supports GameBoy Advance connection, which can be used via joybus emulation. As of {{revision|5.0-14690}} Dolphin now has mGBA built in for GBA connectivity features. Simply set a GBA (Integrated) to the controllers you wish to connect and ensure you have a GBA BIOS configured in the Options → Configuration → GameCube and everything else with connecting will be handled automatically.
 
If you wish to use standalone GBA emulators for connectivity, you still can through the GBA (TCP) setting. mGBA 0.9.0 or newer and the latest VBA-M SVNs should be supported. Please follow each emulator's instructions for Joybus connectivity in order to connect to Dolphin.
 
To connect GBA in game:
#Launch Dolphin, start Animal Crossing.
#There is a special island that is unlocked with a GBA connection and you can play NES games on the GBA screen.


== Problems ==
== Problems ==
=== NES Games: Bad Graphics ===
{{Problems|{{#vardefineecho:problems|
NES games are distorted by default. They require RealXFB to display correctly due to scaling. You can also avoid that by using Progressive Scan to play them without RealXFB. Also playing them on the GBA works without RealXFB, obviously.
=== <s>NES Games: Bad Graphics</s> ===
NES games are distorted by default. They require XFB Real to display correctly due to scaling. You can also avoid that by using Progressive Scan to play them without RealXFB. Also playing them on the GBA works without XFB Real. Fixed with Hybrid XFB in {{revision|5.0-5874}}.


=== {{s}}Real XFB: Blinds Effect{{/s}} ===
}}}}
If the External Frame Buffer is set to Real, after the Nintendo logo at the start of the game, there can sometimes be an odd effect where it seems like you are looking through some window blinds, only in technicolor fashion.  This only happens if the External Frame Buffer under Graphics > Hacks is set to Real, so to fix it just disable it.  This is fixed in the latest builds.


== Enhancements ==
== Enhancements ==
=== HD Textures ===
[https://forums.dolphin-emu.org/Thread-animal-crossing-hd-texture-pack-october-7th-2018 Animal Crossing HD Texture Pack]
=== 16:9 Aspect Ratio ===
=== 16:9 Aspect Ratio ===
==== NTSC-U ====
==== NA ====
<pre>
<pre>$16:9 Widescreen
060037A0 00000010
040037A0 3C608000
3C608000 C38337AC
040037A4 C38337AC
4805ACBC 3FE38E39
040037A8 4805ACBC
040037AC 3FE38E39
0405E460 4BFA5340
0405E460 4BFA5340
</pre>
</pre>


==== PAL (English) ====
==== EU-English ====
<pre>
<pre>$16:9 Widescreen
8C05F4BC 7C7E1B78
8C05F4BC 7C7E1B78
040037A0 3C608000
040037A0 3C608000
Line 41: Line 57:
</pre>
</pre>


==== PAL (French) ====
==== EU-French ====
<pre>
<pre>$16:9 Widescreen
8C05F37C 7C7E1B78
8C05F37C 7C7E1B78
040037A0 3C608000
040037A0 3C608000
Line 52: Line 68:
</pre>
</pre>


==== PAL (German) ====
==== EU-German ====
<pre>
<pre>$16:9 Widescreen
8C05F25C 7C7E1B78
8C05F25C 7C7E1B78
040037A0 3C608000
040037A0 3C608000
Line 63: Line 79:
</pre>
</pre>


==== PAL (Italian) ====
==== EU-Italian ====
<pre>
<pre>$16:9 Widescreen
8C05F1FC 7C7E1B78
8C05F1FC 7C7E1B78
040037A0 3C608000
040037A0 3C608000
Line 74: Line 90:
</pre>
</pre>


==== PAL (Spanish) ====
==== EU-Spanish ====
<pre>
<pre>$16:9 Widescreen
8C05F0DC 7C7E1B78
8C05F0DC 7C7E1B78
040037A0 3C608000
040037A0 3C608000
Line 85: Line 101:
</pre>
</pre>


=== 60hz ===
=== 60Hz PAL ===
==== PAL ====
In the PAL-Version the 60Hz mode cannot be activated at startup. Use these ActionReplay codes to force the 60Hz mode.
 
==== English ====
<pre>
<pre>$60Hz
000BB6A1 00000009
000BB6A1 00000009
000EF2C8 00000001
000EF2C8 00000001
8C006A90 88FF0330
04006AC4 38A00000
04006B48 380001E0
04006B94 38A00000
04006B9C 380001E0
00000000 40000000
</pre>
==== French ====
<pre>$60Hz
000BB561 00000009
000F0BA8 00000001
8C006A90 88FF0330
04006AC4 38A00000
04006B48 380001E0
04006B94 38A00000
04006B9C 380001E0
00000000 40000000
</pre>
==== German ====
<pre>$60Hz
000BB441 00000009
000EFCE8 00000001
8C006A90 88FF0330
04006AC4 38A00000
04006B48 380001E0
04006B94 38A00000
04006B9C 380001E0
00000000 40000000
</pre>
==== Italian ====
<pre>$60Hz
000BB3E1 00000009
000F0A68 00000001
8C006A90 88FF0330
04006AC4 38A00000
04006B48 380001E0
04006B94 38A00000
04006B9C 380001E0
00000000 40000000
</pre>
==== Spanish ====
<pre>$60Hz
000BB2C1 00000009
000EFB68 00000001
8C006A90 88FF0330
8C006A90 88FF0330
04006AC4 38A00000
04006AC4 38A00000
Line 102: Line 166:
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|xfb = Real (If playing NES titles)
|xfbnotes = Fixes corrupted graphics when interlaced is set.
}}
}}


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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|4789|***|}}
{{VersionCompatibilityVersion|4789|***|}}
{{VersionCompatibilityVersion|6676|****|}}
{{VersionCompatibilityVersion|6676|****|NES rendering issues}}
{{VersionCompatibilityVersion|5.0-5874|*****|NES rendering resolved with Hybrid XFB}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 117: Line 180:
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=6676|OS=Windows 7|CPU=AMD Tri core|GPU=NVIDIA GeForce 8800 GT|result=Runs stable, glitch with text limits at start of new game|tester=}}
{{testing/entry|revision=6676|OS=Windows 7|CPU=AMD Tri core|GPU=NVIDIA GeForce 8800 GT|result=Runs stable, glitch with text limits at start of new game|tester=}}
{{testing/entry|revision=7540|OS=Windows 7|CPU=Intel Core 2 Duo T6600 @ 2.2GHz|GPU=NVIDIA GeForce 230m GT|result=Perfect, text limit glitch|tester=GM3000}}
{{testing/entry|revision=7540|OS=Windows 7|CPU=Intel Core 2 Duo T6600 @ 2.2 GHz|GPU=NVIDIA GeForce 230m GT|result=Perfect, text limit glitch|tester=GM3000}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom 960T @ 4GHz|GPU=ATI Radeon HD 4200|result=Perfect ~60FPS 1080p|tester=LumbeeChief}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom 960T @ 4 GHz|GPU=ATI Radeon HD 4200|result=Perfect ~60FPS 1080p|tester=LumbeeChief}}
{{testing/entry|revision=7624|OS=Ubuntu 10.04|CPU=AMD Phenom II X3 720|GPU=NVIDIA GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @100%. I did not experience any of the issues mentioned above, perfect.|tester=keller999}}
{{testing/entry|revision=7624|OS=Ubuntu 10.04|CPU=AMD Phenom II X3 720|GPU=NVIDIA GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @100%. I did not experience any of the issues mentioned above, perfect.|tester=keller999}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=AMD Phenom II X4 955 BE|GPU=AMD Radeon HD 6570|result=Runs 100% never had a single glitch. Ran at 1440x900 with 16x AF and 8x AA.|tester=Kritis}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=AMD Phenom II X4 955 BE|GPU=AMD Radeon HD 6570|result=Runs 100% never had a single glitch. Ran at 1440x900 with 16x AF and 8x AA.|tester=Kritis}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Perfect ~50FPS|tester=Fabolous}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Perfect ~50FPS|tester=Fabolous}}
{{testing/entry|revision=3.0-436|OS=Windows 8 Consumer Preview|CPU=AMD C-50 @ 1GHz|GPU=AMD Radeon HD 6250|result=Game works great, sticks around at 25FPS.|tester=}}
{{testing/entry|revision=3.0-436|OS=Windows 8 Consumer Preview|CPU=AMD C-50 @ 1 GHz|GPU=AMD Radeon HD 6250|result=Game works great, sticks around at 25FPS.|tester=}}
{{testing/entry|revision=3.0-692|OS=Windows 7|CPU=Intel Core i7-2670QM|GPU=NVIDIA GeForce GT 540M|result=Runs perfect, no error or problems yet except the cheats, but those are for cheaters anyway. 100% speed but my old computer could barely run it at all. Aside from how well it runs, it is a fun game that I LOVED and was glued to for months at a time. One of my all time favorite games!|tester=}}
{{testing/entry|revision=3.0-692|OS=Windows 7|CPU=Intel Core i7-2670QM @ 2.2 GHz|GPU=NVIDIA GeForce GT 540M|result=Runs perfect, no error or problems yet except the cheats, but those are for cheaters anyway. 100% speed but my old computer could barely run it at all. Aside from how well it runs, it is a fun game that I LOVED and was glued to for months at a time. One of my all time favorite games!|tester=}}
{{testing/entry|revision=3.0-814|OS=Windows 7|CPU=Intel Pentium E6700|GPU=NVIDIA GeForce GTS 450|result=100% speed with OpenGL plugin, 2560x1440 with 16xQCSAA and 16xAF|tester=soapgoat}}
{{testing/entry|revision=3.0-814|OS=Windows 7|CPU=Intel Pentium E6700|GPU=NVIDIA GeForce GTS 450|result=100% speed with OpenGL plugin, 2560x1440 with 16xQCSAA and 16xAF|tester=soapgoat}}
{{testing/entry|revision=3.0-865|OS=Windows 7|CPU=Intel Core i5-480M|GPU=AMD Radeon HD 6550M|result=Runs perfect, no problems at all! been playing for the last 2 hours and it is a beast so fun! =)|tester=}}
{{testing/entry|revision=3.0-865|OS=Windows 7|CPU=Intel Core i5-480M @ 2.67 GHz|GPU=AMD Radeon HD 6550M|result=Runs perfect, no problems at all! been playing for the last 2 hours and it is a beast so fun! =)|tester=}}
{{testing/entry|revision=3.5-2319|OS=Windows 7|CPU=Intel Core i3-2330M @ 2.2GHz|GPU=Intel HD Graphics 3000|result=Playable, very few glitches, 90%~100% speed.|tester=Oddlyoko2K}}
{{testing/entry|revision=3.5-2319|OS=Windows 7|CPU=Intel Core i3-2330M @ 2.2 GHz|GPU=Intel HD Graphics 3000|result=Playable, very few glitches, 90%~100% speed.|tester=Oddlyoko2K}}
{{testing/entry|revision=4.0-1487|OS=Windows 7|CPU=Intel Core i7-3770K @ 3.5GHz|GPU=NVIDIA GeForce GTX 550 Ti|result=60FPS, 4x Native resolution, 4x SSAA, OpenGL, Anisotropic filtering 16x, Vsync, Flawless|tester=}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD A4-5300B APU|GPU=AMD Radeon HD|result=Works perfectly, GBA linking untested|tester=71.229.35.236}}
{{testing/entry|revision=4.0-4163|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Very playable. Rare framerate stutter in a few places regardless of settings but not really noticeable. Otherwise consistent 60FPS at 3x IR|tester=Xerxes}}
{{testing/entry|revision=4.0-1487|OS=Windows 7|CPU=Intel Core i7-3770K @ 3.5 GHz|GPU=NVIDIA GeForce GTX 550 Ti|result=60FPS, 4x Native resolution, 4x SSAA, OpenGL, Anisotropic filtering 16x, Vsync, Flawless|tester=}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game works perfectly. RealXFB no longer causes issues. GBA Linking works|tester=JMC47}}
{{testing/entry|revision=4.0-4163|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Very playable. Rare framerate stutter in a few places regardless of settings but not really noticeable. Otherwise consistent 60FPS at 3x IR|tester=Xerxes}}
{{testing/entry|revision=4.0-8711|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 970|result=Smooth Game @ 60FPS. 3x IR, 8x MSAA, 16X AA|tester=Shadow19231}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 760|result=Game works perfectly. RealXFB no longer causes issues. GBA Linking works|tester=JMC47}}
{{testing/entry|revision=4.0-8711|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 970|result=Smooth Game @ 60FPS. 3x IR, 8x MSAA, 16X AA|tester=Shadow19231}}
{{testing/end}}
{{testing/end}}


Line 136: Line 200:
{{VideoGallery
{{VideoGallery
|vid1=v3BjYFbD5c8|cap1=Dolphin Emulator 4.0 - Animal Crossing (1080p HD) - Nintendo GameCube
|vid1=v3BjYFbD5c8|cap1=Dolphin Emulator 4.0 - Animal Crossing (1080p HD) - Nintendo GameCube
|vid2=qMYxf2mjRM0|cap2=(1080P) Animal Crossing gameplay on Dolphin
|vid2=isLUjBZ38W8|cap2=(60 FPS) Animal Crossing on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)
|vid3=isLUjBZ38W8|cap3=(60 FPS) Animal Crossing on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)
|vid3=NXTSxlr3p0c|cap3=(1440p60) Animal Crossing (GameCube Ver.) Gameplay - Dolphin 5.0
|vid4=figpzu9NZTk|cap4=Animal Crossing [PAL][Gamecube] [Español] Dolphin 5.0 [1080p HD]
|vid5=bkqp9ynoiFQ|cap5=Animal Crossing GameCube HD Gameplay (Dolphin 5.0-16162)
}}
}}
{{Navigation/Animal Crossing}}
[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Zelda ucode games]]
[[Category:Zelda ucode games]]
[[Category:Ships with debugging symbols]]
[[Category:Games with texture packs]]

Latest revision as of 01:51, 7 March 2024

Animal Crossing
AnimalCrossingGC.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Animal Crossing
Platform(s) GameCube
Release date(s) JP December 14, 2001
NA September 15, 2002
AUS October 17, 2003
EU September 24, 2004
Genre(s) Life simulation
Mode(s) Single-player
Input methods GameCube Controller, Game Boy Advance
Compatibility 5Stars5.pngEdit rating: Animal Crossing
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

Animal Crossing (aka Doubutsu no Mori Plus (どうぶつの森+) in Japan) is a video game series developed by Nintendo, in which the player lives his/her own virtual life in a village populated with anthropomorphic animals. The game takes place in real time, reflecting the current time of day and season. The individual games have been widely praised for their uniqueness and innovative nature, which has led to the series becoming one of Nintendo's leading franchises. As of January 2010, over 15,000,000 units of games from the Animal Crossing series have been sold.

An updated Japan-exclusive version, Doubutsu no Mori e+, was released in June 2003.

Emulation Information

Game Boy Advance ↔ GameCube Connectivity

This title supports GameBoy Advance connection, which can be used via joybus emulation. As of 5.0-14690 Dolphin now has mGBA built in for GBA connectivity features. Simply set a GBA (Integrated) to the controllers you wish to connect and ensure you have a GBA BIOS configured in the Options → Configuration → GameCube and everything else with connecting will be handled automatically.

If you wish to use standalone GBA emulators for connectivity, you still can through the GBA (TCP) setting. mGBA 0.9.0 or newer and the latest VBA-M SVNs should be supported. Please follow each emulator's instructions for Joybus connectivity in order to connect to Dolphin.

To connect GBA in game:

  1. Launch Dolphin, start Animal Crossing.
  2. There is a special island that is unlocked with a GBA connection and you can play NES games on the GBA screen.

Problems

NES Games: Bad Graphics

NES games are distorted by default. They require XFB Real to display correctly due to scaling. You can also avoid that by using Progressive Scan to play them without RealXFB. Also playing them on the GBA works without XFB Real. Fixed with Hybrid XFB in 5.0-5874.

Enhancements

HD Textures

Animal Crossing HD Texture Pack

16:9 Aspect Ratio

NA

$16:9 Widescreen
040037A0 3C608000
040037A4 C38337AC
040037A8 4805ACBC
040037AC 3FE38E39
0405E460 4BFA5340

EU-English

$16:9 Widescreen
8C05F4BC 7C7E1B78
040037A0 3C608000
040037A4 C38337AC
040037A8 4805BD1C
040037AC 3FE38E39
0405F4C0 4BFA42E0
00000000 40000000

EU-French

$16:9 Widescreen
8C05F37C 7C7E1B78
040037A0 3C608000
040037A4 C38337AC
040037A8 4805BBDC
040037AC 3FE38E39
0405F380 4BFA4420
00000000 40000000

EU-German

$16:9 Widescreen
8C05F25C 7C7E1B78
040037A0 3C608000
040037A4 C38337AC
040037A8 4805BABC
040037AC 3FE38E39
0405F260 4BFA4540
00000000 40000000

EU-Italian

$16:9 Widescreen
8C05F1FC 7C7E1B78
040037A0 3C608000
040037A4 C38337AC
040037A8 4805BA5C
040037AC 3FE38E39
0405F200 4BFA45A0
00000000 40000000

EU-Spanish

$16:9 Widescreen
8C05F0DC 7C7E1B78
040037A0 3C608000
040037A4 C38337AC
040037A8 4805B93C
040037AC 3FE38E39
0405F0E0 4BFA46C0
00000000 40000000

60Hz PAL

In the PAL-Version the 60Hz mode cannot be activated at startup. Use these ActionReplay codes to force the 60Hz mode.

English

$60Hz
000BB6A1 00000009
000EF2C8 00000001
8C006A90 88FF0330
04006AC4 38A00000
04006B48 380001E0
04006B94 38A00000
04006B9C 380001E0
00000000 40000000

French

$60Hz
000BB561 00000009
000F0BA8 00000001
8C006A90 88FF0330
04006AC4 38A00000
04006B48 380001E0
04006B94 38A00000
04006B9C 380001E0
00000000 40000000

German

$60Hz
000BB441 00000009
000EFCE8 00000001
8C006A90 88FF0330
04006AC4 38A00000
04006B48 380001E0
04006B94 38A00000
04006B9C 380001E0
00000000 40000000

Italian

$60Hz
000BB3E1 00000009
000F0A68 00000001
8C006A90 88FF0330
04006AC4 38A00000
04006B48 380001E0
04006B94 38A00000
04006B9C 380001E0
00000000 40000000

Spanish

$60Hz
000BB2C1 00000009
000EFB68 00000001
8C006A90 88FF0330
04006AC4 38A00000
04006B48 380001E0
04006B94 38A00000
04006B9C 380001E0
00000000 40000000

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Animal Crossing since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6676 Windows 7 AMD Tri core NVIDIA GeForce 8800 GT Runs stable, glitch with text limits at start of new game
r7540 Windows 7 Intel Core 2 Duo T6600 @ 2.2 GHz NVIDIA GeForce 230m GT Perfect, text limit glitch GM3000
3.0 Windows 7 AMD Phenom 960T @ 4 GHz ATI Radeon HD 4200 Perfect ~60FPS 1080p LumbeeChief
r7624 Ubuntu 10.04 AMD Phenom II X3 720 NVIDIA GeForce 8800 GT Running 2x Native Resolution, 2x AA, 4x AF @100%. I did not experience any of the issues mentioned above, perfect. keller999
3.0-235 Windows 7 AMD Phenom II X4 955 BE AMD Radeon HD 6570 Runs 100% never had a single glitch. Ran at 1440x900 with 16x AF and 8x AA. Kritis
3.0-235 Windows 7 Intel Core i5-2500K @ 3.3 GHz NVIDIA GeForce GTX 560 Ti Perfect ~50FPS Fabolous
3.0-436 Windows 8 Consumer Preview AMD C-50 @ 1 GHz AMD Radeon HD 6250 Game works great, sticks around at 25FPS.
3.0-692 Windows 7 Intel Core i7-2670QM @ 2.2 GHz NVIDIA GeForce GT 540M Runs perfect, no error or problems yet except the cheats, but those are for cheaters anyway. 100% speed but my old computer could barely run it at all. Aside from how well it runs, it is a fun game that I LOVED and was glued to for months at a time. One of my all time favorite games!
3.0-814 Windows 7 Intel Pentium E6700 NVIDIA GeForce GTS 450 100% speed with OpenGL plugin, 2560x1440 with 16xQCSAA and 16xAF soapgoat
3.0-865 Windows 7 Intel Core i5-480M @ 2.67 GHz AMD Radeon HD 6550M Runs perfect, no problems at all! been playing for the last 2 hours and it is a beast so fun! =)
3.5-2319 Windows 7 Intel Core i3-2330M @ 2.2 GHz Intel HD Graphics 3000 Playable, very few glitches, 90%~100% speed. Oddlyoko2K
4.0.2 Windows 7 AMD A4-5300B APU AMD Radeon HD Works perfectly, GBA linking untested 71.229.35.236
4.0-1487 Windows 7 Intel Core i7-3770K @ 3.5 GHz NVIDIA GeForce GTX 550 Ti 60FPS, 4x Native resolution, 4x SSAA, OpenGL, Anisotropic filtering 16x, Vsync, Flawless
4.0-4163 Ubuntu 14.04 Intel Core i3-3220 @ 3.3 GHz NVIDIA GeForce GTX 650 Very playable. Rare framerate stutter in a few places regardless of settings but not really noticeable. Otherwise consistent 60FPS at 3x IR Xerxes
4.0-8143 Windows 7 Intel Core i5-3570K @ 3.4 GHz NVIDIA GeForce GTX 760 Game works perfectly. RealXFB no longer causes issues. GBA Linking works JMC47
4.0-8711 Windows 10 Intel Core i7-6700K @ 4 GHz NVIDIA GeForce GTX 970 Smooth Game @ 60FPS. 3x IR, 8x MSAA, 16X AA Shadow19231

Gameplay Videos