Animal Crossing

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Revision as of 16:32, 19 December 2012 by Soapgoat (talk | contribs) (Testing)
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Animal Crossing
AnimalCrossingGC.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Animal Crossing
Platform(s) GameCube
Release date(s) JP December 14, 2001
NA September 15, 2002
AUS October 17, 2003
EU September 24, 2004
Genre(s) Life simulation
Mode(s) Single-Player
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Animal Crossing
Perfect
GameIDs GAFP01, GAFE01, GAFJ01, GAFU01
See also...

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Debug Symbol Files

Animal Crossing is a video game series developed by Nintendo, in which the player lives his/her own virtual life in a village populated with anthropomorphic animals. The game takes place in real time, reflecting the current time of day and season. The individual games have been widely praised for their uniqueness and innovative nature, which has led to the series becoming one of Nintendo's leading franchises. As of January 2010, over 15,000,000 units of games from the Animal Crossing series have been sold.

Problems

Flickering

Shadows and text boxes sometimes flicker when using OpenGL.

Crashing

The PAL release crashes at launch, with error "iCacheJIT: Reading Opcode from 4800008. Please report."

Black Screen

Some revisions experience black screen beyond opening Nintendo logo, audio/music play as normal and a 1px line at bottom of screen is rendered correctly. Using wire-frame mode seems to show things being emulated appropriately. (setting the "Texture Cache" to it's safest settings got it working correctly on r7612.)

These problems might not occur in Revisions from r6100 to r6302, nor on new revisions which no longer include Texture Cache adjustments.

Character Limit

When trying to type in name of city or your characters. A max character reached error comes up when only half way through the text. Also may not be able to type anything at the beginning of the name and characters reached would come up (Using r6676 Dec 28, 2010).

NES Games

NES Games don't work right, graphic glitches with all graphic modes DirectX 9/11, OpenGL.

Cheats

Cheats codes make the emulator crash, cause of crashes is because the (M) code not supported message.

Graphic Freezing & Blacking Out

When you move a window in front of the game window sometimes it blacks out parts of the screen, you can fix the game by ending emulation by clicking on the [X].

Blinds Effect

After the Nintendo logo at the start of the game, there can sometimes be an odd effect where it seems like you are looking through some window blinds, only in technicolor fashion. This only happens if the External Frame Buffer under Graphics > Hacks is set to Real, so to fix it just change it to Texture.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Force Texture Filtering On This significantly improves in game text and other graphics
Texture Cache Accuracy Position 1 Avoids black screen at game start

Version Compatibility

The graph below charts the compatibility with Animal Crossing since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-12257 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r6676 Windows 7 x64 AMD Tri core nVidia GeForce 8800 GT Runs stable, glitch with text limits at start of new game
r7540 Windows 7 x64 Intel Core 2 Duo T6600 @ 2.2GHz nVidia GeForce 230m GT Perfect, text limit glitch GM3000
r7624 Linux Ubuntu 10.04 Lucid Lynx x86_64 AMD Phenom II X3 720 nVidia GeForce 8800 GT Running 2x Native Resolution, 2x AA, 4x AF @100%. I did not experience any of the issues mentioned above, perfect. keller999
^3.0 Windows 7 x86 AMD Phenom 960T @ 4GHz ATI Radeon HD 4200 Perfect ~60 FPS 1080p LumbeeChief
3.0-235 Windows 7 x64 AMD Phenom II X4 955 BE AMD Radeon HD 6570 Runs 100% never had a single glitch. Ran at 1440x900 with 16x AF and 8x AA. Kritis
3.0-235 Windows 7 x64 Intel Core i5-2500K @ 3.3GHz nVidia GeForce GTX 560 Ti Perfect ~50 FPS Fabolous
3.0-436 Windows 8 Consumer Preview AMD C-50 @ 1GHz AMD Radeon HD 6250 Game works great, sticks around at 25 FPS.
3.0-692 Windows 7 x64 Intel Core i7-2670QM nVidia GeForce GT 540M Runs perfect, no error or problems yet except the cheats, but those are for cheaters anyway. 100% speed but my old computer could barely run it at all. Aside from how well it runs, it is a fun game that I LOVED and was glued to for months at a time. One of my all time favorite games!
3.0-814 Windows 7 x64 Intel Pentium E6700 nVidia GeForce GTS 450 100% speed with OpenGL plugin, 2560x1440 with 16xQCSAA and 16xAF soapgoat
3.0-865 Windows 7 x64 Intel Core i5-480M AMD Radeon HD 6550M Runs perfect, no problems at all! been playing for the last 2 hours and it is a beast so fun! =)

Gameplay Videos