Animal Crossing: City Folk: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:AnimalCrossingCityFolk.jpg|300px]]
|developer = Nintendo EAD
|developer = Nintendo EAD
|publisher = Nintendo
|publisher = Nintendo
|released={{vgrelease|NA=November 16, 2008}}{{vgrelease|JP=November 20, 2008|AUS=December 4, 2008}}{{vgrelease|EU=December 5, 2008|KO|January 28, 2010}}
|series    = Animal Crossing
|series = ''Animal Crossing''
|released = {{vgrelease|NA=November 16, 2008}}{{vgrelease|JP=November 20, 2008|AUS=December 4, 2008}}{{vgrelease|EU=December 5, 2008|KO|January 28, 2010}}
|genre = Life simulation
|genre     = Life simulation
|modes = Single-player, Online (4)
|modes     = Single-player, Online (4)
|dspcode = Nintendo
|input     = Wii Remote + Nunchuk, USB Keyboard, Wii Speak, Nintendo DS
|input = Wii Remote + Nunchuk, Microphone
|image = [[File:AnimalCrossingCityFolk.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-wii-animal-crossing-city-folk
|forumlink = http://forums.dolphin-emu.org/Thread-wii-animal-crossing-city-folk
}}
}}


'''''Animal Crossing: City Folk''''', known in European and Australian markets as '''''Animal Crossing: Let's Go to the City''''', is a life simulation video game for the [[Wii]] video game console. It is the follow- up to Animal Crossing: Wild World, released for the Nintendo DS in 2005, and is the third game in the ''Animal Crossing'' series.
'''''Animal Crossing: City Folk''''', known in European and Australian markets as '''''Animal Crossing: Let's Go to the City''''', is a life simulation video game for the [[Wii]] video game console. It is the follow- up to Animal Crossing: Wild World, released for the Nintendo DS in 2005, and is the third game in the ''Animal Crossing'' series.
== Emulation Information ==
{{Problems/DS Connection}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Hanging Saves ===
=== Hanging Saves ===
If you have WiiConnect24 enabled, the game will hang when saving and exiting.  This can be disabled before entering the world in the in game "Other Things" menu.
If you have WiiConnect24 enabled, the game will hang when saving and exiting.  This can be disabled before entering the world in the in game "Other Things" menu.


=== Sound Problems ===
}}}}
Sometimes there will be audio feedback when walking around town. Just enter a building to make it stop. Some music tracks may crackle lightly as well if using HLE or may be distorted, and strangely HLE can run slower than LLE, but on the other hand HLE can play tracks perfectly with higher performance (like normal) It is really just 50/50. [[DSP LLE]] will fix these problems if you have them.
 
=== Invisible Fish ===
Fish are not shown under the water in the Ocean. This started with a revision post {{revision|4.0.2}}, which can be used to avoid this problem. Refer {{Issue|9160}}.
{{Image|Animal Crossing-City Folk Sea Fish.jpg|Invisible fish}}
{{Image|Animal Crossing-City Folk Sea Fish Working.jpg|Appropriate rendering in 4.0.2|br}}
 
=== Pattern Editor ===
Since {{revision|6871}} the pattern editor may not work properly without enabling accurate texture cache, refer [https://forums.dolphin-emu.org/Thread-wii-animal-crossing-city-folk-ntsc-u-pattern-corruption this forum thread]. This may need further investigation as it sometimes seems to work without accurate texture cache enabled in more recent builds.
 
=== {{s}}Yellow Backgrounds{{/s}} ===
Yellow backgrounds can appear in the pattern editor, catalog and message editor keypad. May need extra testing doesn't seem to be present in new revisions. Fixed by an unknown revision (before {{revision|4.0-5714}}).
{{image|Animal Crossing-City Folk Yellow Backgrounds.jpg|Yellow backgrounds|br}}
 
=== {{s}}Camera{{/s}} ===
The camera doesn't show pictures. Disabling EFB Copies to Texture Only may correct this. Just use Dolphin's screenshot button to capture images of the game. Fixed by an unknown revision (before {{revision|4.0-5714}}).
{{image|Animal Crossing-City Folk Camera Issue Fixed.png|Camera issue fixed|br}}
 
=== {{s}}Telescope doesn't work{{/s}} ===
The observatory's telescope does not work. Fixed by a revision before {{revision|3.5-1393}}.


=== {{s}}WiiMote Menu{{/s}} ===
== Enhancements ==
The Wii Motion controller UI never goes away. Fixed by an unknown revision.
=== Pattern Editor Blur ===
Using "Force Texture Filtering" blurs the Pattern Editor.
{{image|ACCF_blur_issue.png|Blur example|br}}


== Configuration ==
== Configuration ==
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|forcefilter          = Off
|forcefilter          = Off
|forcefilternotes      = Causes blurs in the pattern editor if enabled
|forcefilternotes      = Causes blurs in the pattern editor if enabled
|accuratetexturecache = 1
|accuratetexturecachenotes = Fixes pattern editor
}}
}}


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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7695|****|}}
{{VersionCompatibilityVersion|7695|****|}}
{{VersionCompatibilityVersion|4.0.2|****|Some SFX high pitched on HLE}}
{{VersionCompatibilityVersion|4.0-8329|****|Invisible fish in sea}}
{{VersionCompatibilityVersion|5.0|****|Invisible fish issue solved}}
{{VersionCompatibilityVersion|5.0-2849|****|Almost all bugs fixed}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 7850|result=60FPS|tester=Mathijs}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 7850|result=60FPS|tester=Mathijs}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=AMD Phenom II X4 970 @ 3.5GHz|GPU=AMD Radeon HD 6870|result=60FPS|tester=Mathijs}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=AMD Phenom II X4 970 @ 3.5GHz|GPU=AMD Radeon HD 6870|result=60FPS|tester=Mathijs}}
{{testing/entry|revision=3.0-749|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Ran well, there were bugs on water texture, the meant pattern issue was not found. Recent test|tester=EblfIYH}}
{{testing/entry|revision=3.0-868|OS=Windows 7|CPU=AMD Turion X2 Ultra @ 2.1GHz|GPU=NVIDIA GeForce 9600M GT|result=30-60FPS|tester=GigaToni}}
{{testing/entry|revision=3.0-868|OS=Windows 7|CPU=AMD Turion X2 Ultra @ 2.1GHz|GPU=NVIDIA GeForce 9600M GT|result=30-60FPS|tester=GigaToni}}
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=AMD FX-6100 @ 3.4GHz|GPU=AMD Radeon HD 6670|result=60FPS, running really smooth.|tester=SlimStyle}}
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=AMD FX-6100 @ 3.4GHz|GPU=AMD Radeon HD 6670|result=60FPS, running really smooth.|tester=SlimStyle}}
Line 73: Line 62:
{{testing/entry|revision=3.5-1313|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.7GHz|GPU=NVIDIA GeForce GTX 680|result=60FPS, perfect emulation|tester=Megamew28}}
{{testing/entry|revision=3.5-1313|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.7GHz|GPU=NVIDIA GeForce GTX 680|result=60FPS, perfect emulation|tester=Megamew28}}
{{testing/entry|revision=3.5-1393|OS=Windows 8|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=AMD Radeon HD 4830|result=60FPS, Runs perfect, even the telescope works!|tester=ce}}
{{testing/entry|revision=3.5-1393|OS=Windows 8|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=AMD Radeon HD 4830|result=60FPS, Runs perfect, even the telescope works!|tester=ce}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD A4-5300B APU @ 3.4GHz|GPU=AMD Radeon HD|result=Works perfectly!|tester=71.229.35.236}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=SFX sounds high pitched and music slightly distorted in HLE, but other things well.|tester=EblfIYH}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD A4-5300B APU @ 3.4GHz|GPU=AMD Radeon HD|result=Works, but will not save. WiiConnect24 has not been set up.|tester=71.229.35.236}}
{{testing/entry|revision=4.0-330|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=56-60FPS, almost perfect. Everything works, including online play,  
{{testing/entry|revision=4.0-330|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=56-60FPS, almost perfect. Everything works, including online play,  
surprisingly.|tester=coreyfaure}}
surprisingly.|tester=coreyfaure}}
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{{testing/entry|revision=4.0-8358|OS=Windows 10|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=AMD Radeon R9 390|result=60FPS, graphical glitch: Fish are invisible in the sea.|tester=44trent3}}
{{testing/entry|revision=4.0-8358|OS=Windows 10|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=AMD Radeon R9 390|result=60FPS, graphical glitch: Fish are invisible in the sea.|tester=44trent3}}
{{testing/entry|revision=4.0-9292|OS=Mac OS X 10.11.4|CPU=Intel Core i7-4600MQ @ 2.4GHz|GPU=Intel HD 4600|result=60FPS, graphical glitch: Fish are invisible in the sea.|tester=1byte_}}
{{testing/entry|revision=4.0-9292|OS=Mac OS X 10.11.4|CPU=Intel Core i7-4600MQ @ 2.4GHz|GPU=Intel HD 4600|result=60FPS, graphical glitch: Fish are invisible in the sea.|tester=1byte_}}
{{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Celeron B815 @ 1.6GHz|GPU=Intel HD Graphics|result=35 - 60FPS(Mostly 60FPS). Everything works!|tester=angeloanan}}
{{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Everything fine, fish and distorted sound issues solved somewhere before {{revision|5.0}}|tester=EblfIYH}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5-7200U @ 2.5GHz|GPU=NVIDIA GeForce GT 920MX|result=60FPS with no lag / problem whatsoever. Tried with 2 times native resolution and still 60FPS.|tester=angeloanan}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i3 5020U @ 2.2GHz|GPU=Intel HD Graphics 5500|result=Mostly 60FPS,(as long as you use native resolution), Stuttering now and then when entering new areas, but very playable.|tester=Sourbit}}
{{testing/entry|revision=5.0-1858|OS=Windows 10|CPU=Intel Q8200 @ 2.33GHz|GPU=NVIDIA GeForce GTX 560 Ti|result= 60FPS, no graphical errors present, slight stutter on entry to houses sometimes.|tester=DarkRaider8701}}
{{testing/entry|revision=5.0-2849|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=No stuttering or something look-alike found. 60FPS all game. Enabling WC24 and exiting will saving last forever and ever.|tester=EblfIYH}}
{{testing/end}}
{{testing/end}}



Revision as of 01:32, 19 March 2018

Animal Crossing: City Folk
AnimalCrossingCityFolk.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Animal Crossing
Platform(s) Wii
Release date(s) NA November 16, 2008
JP November 20, 2008
AUS December 4, 2008
EU December 5, 2008
KO January 28, 2010
Genre(s) Life simulation
Mode(s) Single-player, Online (4)
Input methods Wii Remote + Nunchuk, USB Keyboard, Wii Speak, Nintendo DS
Compatibility 4Stars4.pngEdit rating: Animal Crossing: City Folk
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Animal Crossing: City Folk, known in European and Australian markets as Animal Crossing: Let's Go to the City, is a life simulation video game for the Wii video game console. It is the follow- up to Animal Crossing: Wild World, released for the Nintendo DS in 2005, and is the third game in the Animal Crossing series.

Emulation Information

DS Connection Support

While Dolphin does emulate the IOS modules for broadcasting and connecting to the Nintendo DS, there is no infrastructure to actually connect to any emulator or hardware unit.

Problems

Hanging Saves

If you have WiiConnect24 enabled, the game will hang when saving and exiting. This can be disabled before entering the world in the in game "Other Things" menu.

Enhancements

Pattern Editor Blur

Using "Force Texture Filtering" blurs the Pattern Editor.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Animal Crossing: City Folk since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7695 Windows 7 Intel Pentium E5200 @ 3.3GHz NVIDIA GeForce GTX 460 58-60FPS DevWAR
3.0-183 Windows 7 AMD Phenom II X4 840 @ 3.2GHz NVIDIA GeForce GTS 450 48-60FPS Bwilliy
3.0-204 Windows 7 AMD Phenom II X6 1090T @ 3.2GHz AMD Radeon HD 6970 60FPS Fake-Messiah
3.0-638 Windows 7 Intel Core i5-3450 @ 3.1GHz AMD Radeon HD 6570 60FPS, game runs great. Emcitement
3.0-681 Windows XP Intel Core 2 Quad Q6600 @ 2.4GHz ATI Radeon HD 4800 55-73% speed outside or in the city, 100% speed in buildings. coczero
3.0-735 Windows 7 Intel Core i5-2500K @ 3.3GHz AMD Radeon HD 7850 60FPS Mathijs
3.0-735 Windows 7 AMD Phenom II X4 970 @ 3.5GHz AMD Radeon HD 6870 60FPS Mathijs
3.0-749 Windows 7 Intel Celeron G1610 @ 2.6GHz Intel HD Graphics Ran well, there were bugs on water texture, the meant pattern issue was not found. Recent test EblfIYH
3.0-868 Windows 7 AMD Turion X2 Ultra @ 2.1GHz NVIDIA GeForce 9600M GT 30-60FPS GigaToni
3.5-367 Windows 7 AMD FX-6100 @ 3.4GHz AMD Radeon HD 6670 60FPS, running really smooth. SlimStyle
3.5-1313 Windows 7 Intel Core i5-2500K @ 4.7GHz NVIDIA GeForce 9600M GT 30-60FPS GigaToni
3.5-1313 Windows 7 Intel Core i5-2500K @ 4.7GHz NVIDIA GeForce GTX 680 60FPS, perfect emulation Megamew28
3.5-1393 Windows 8 Intel Core i5-3570K @ 3.8GHz AMD Radeon HD 4830 60FPS, Runs perfect, even the telescope works! ce
4.0.2 Windows 7 AMD A4-5300B APU @ 3.4GHz AMD Radeon HD Works perfectly! 71.229.35.236
4.0.2 Windows 7 Intel Celeron G1610 @ 2.6GHz Intel HD Graphics SFX sounds high pitched and music slightly distorted in HLE, but other things well. EblfIYH
4.0.2 Windows 7 AMD A4-5300B APU @ 3.4GHz AMD Radeon HD Works, but will not save. WiiConnect24 has not been set up. 71.229.35.236
4.0-330 Windows 7 AMD Phenom II X4 965 @ 3.4GHz NVIDIA GeForce GTX 560 Ti 56-60FPS, almost perfect. Everything works, including online play,

surprisingly.

coreyfaure
4.0-330 Windows 7 Intel Core i7-4790K @ 4.6GHz AMD Radeon R9 290 60FPS, no glitches or errors spotted. MatthewDratt
4.0-6144 Windows 7 Intel Core i5-480M @ 2.67GHz NVIDIA GeForce GT 520M 50-60FPS, no glitches, minor audio errors TimberWolffe
4.0-8122 Windows 10 Intel Core i7-4930K @ 4GHz NVIDIA GeForce GTX 780 60FPS, minor FPS drop in menu when AA is turned on (Especially noticeable with 8x SSAA.) Cuyler
4.0-8329 Windows 10 Intel Core i5-4570K @ 4GHz AMD Radeon R9 280X 60FPS, graphical glitch: Invisible fish in the sea. SirBanjo
4.0-8358 Windows 10 Intel Core i5-4460 @ 3.2GHz AMD Radeon R9 390 60FPS, graphical glitch: Fish are invisible in the sea. 44trent3
4.0-9292 Mac OS X 10.11.4 Intel Core i7-4600MQ @ 2.4GHz Intel HD 4600 60FPS, graphical glitch: Fish are invisible in the sea. 1byte_
5.0 Windows 7 Intel Celeron B815 @ 1.6GHz Intel HD Graphics 35 - 60FPS(Mostly 60FPS). Everything works! angeloanan
5.0 Windows 7 Intel Celeron G1610 @ 2.6GHz Intel HD Graphics Everything fine, fish and distorted sound issues solved somewhere before 5.0 EblfIYH
5.0 Windows 10 Intel Core i5-7200U @ 2.5GHz NVIDIA GeForce GT 920MX 60FPS with no lag / problem whatsoever. Tried with 2 times native resolution and still 60FPS. angeloanan
5.0 Windows 10 Intel Core i3 5020U @ 2.2GHz Intel HD Graphics 5500 Mostly 60FPS,(as long as you use native resolution), Stuttering now and then when entering new areas, but very playable. Sourbit
5.0-1858 Windows 10 Intel Q8200 @ 2.33GHz NVIDIA GeForce GTX 560 Ti 60FPS, no graphical errors present, slight stutter on entry to houses sometimes. DarkRaider8701
5.0-2849 Windows 7 Intel Celeron G1610 @ 2.6GHz Intel HD Graphics No stuttering or something look-alike found. 60FPS all game. Enabling WC24 and exiting will saving last forever and ever. EblfIYH

Gameplay Videos