Animal Crossing: City Folk: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:AnimalCrossingCityFolk.jpg|300px]]
|developer = Nintendo EAD
|developer = Nintendo EAD
|publisher = Nintendo
|publisher = Nintendo
|released={{vgrelease|NA=November 16, 2008}}{{vgrelease|JP=November 20, 2008|AUS=December 4, 2008}}{{vgrelease|EU=December 5, 2008|KO|January 28, 2010}}
|series    = Animal Crossing
|series = ''Animal Crossing''
|released = {{vgrelease|NA=November 16, 2008}}{{vgrelease|JP=November 20, 2008|AUS=December 4, 2008}}{{vgrelease|EU=December 5, 2008|KO|January 28, 2010}}
|genre = Life simulation
|genre     = Life simulation
|modes = Single-player, Online (4)
|modes     = Single-player, Online (4)
|dspcode = Nintendo
|input     = Wii Remote + Nunchuk, USB Keyboard, Wii Speak, Nintendo DS
|input = Wii Remote + Nunchuk, Microphone
|forumlink = https://forums.dolphin-emu.org/Thread-wii-animal-crossing-city-folk
|image = [[File:AnimalCrossingCityFolk.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-wii-animal-crossing-city-folk
}}
}}


'''''Animal Crossing: City Folk''''', known in European and Australian markets as '''''Animal Crossing: Let's Go to the City''''', is a life simulation video game for the [[Wii]] video game console. It is the follow- up to Animal Crossing: Wild World, released for the Nintendo DS in 2005, and is the third game in the ''Animal Crossing'' series.
'''''Animal Crossing: City Folk''''', known in European and Australian markets as '''''Animal Crossing: Let's Go to the City''''', is a life simulation video game for the [[Wii]] video game console. It is the follow- up to Animal Crossing: Wild World, released for the Nintendo DS in 2005, and is the third game in the ''Animal Crossing'' series.
== Emulation Information ==
{{Problems/Shutdown|type=game's online functionality|date=May 20, 2014|source=https://www.nintendo.com/consumer/info/en_na/services-update.jsp}}
{{Problems/DS Connection}}


== Problems ==
== Problems ==
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=== Hanging Saves ===
=== Hanging Saves ===
If you have WiiConnect24 enabled, the game will hang when saving and exiting. This can be disabled before entering the world in the in game "Other Things" menu.
If you have WiiConnect24 enabled, the game will hang when saving and exiting. This can be disabled before entering the world in the in game "Other Things" menu. Refer {{issue|10200}}
 


}}}}
}}}}
== Enhancements ==
=== Pattern Editor Blur ===
Setting "Texture Filtering" to "Force Linear" blurs the Pattern Editor.
{{image|ACCF_blur_issue.png|Blur example|br}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|forcefilter          = Off
|forcetexturefiltering      = Default
|forcefilternotes      = Causes blurs in the pattern editor if enabled
|forcetexturefilteringnotes = Causes blurs in the pattern editor if set to "Force Linear"
}}
}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7695|OS=Windows 7|CPU=Intel Pentium E5200 @ 3.3GHz|GPU=NVIDIA GeForce GTX 460|result=58-60FPS|tester=DevWAR}}
{{testing/entry|revision=7695|OS=Windows 7|CPU=Intel Pentium E5200 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 460|result=58-60FPS|tester=DevWAR}}
{{testing/entry|revision=3.0-183|OS=Windows 7|CPU=AMD Phenom II X4 840 @ 3.2GHz|GPU=NVIDIA GeForce GTS 450|result=48-60FPS|tester=Bwilliy}}
{{testing/entry|revision=3.0-183|OS=Windows 7|CPU=AMD Phenom II X4 840 @ 3.2 GHz|GPU=NVIDIA GeForce GTS 450|result=48-60FPS|tester=Bwilliy}}
{{testing/entry|revision=3.0-204|OS=Windows 7|CPU=AMD Phenom II X6 1090T @ 3.2GHz|GPU=AMD Radeon HD 6970|result=60FPS|tester=Fake-Messiah}}
{{testing/entry|revision=3.0-204|OS=Windows 7|CPU=AMD Phenom II X6 1090T @ 3.2 GHz|GPU=AMD Radeon HD 6970|result=60FPS|tester=Fake-Messiah}}
{{testing/entry|revision=3.0-638|OS=Windows 7|CPU=Intel Core i5-3450 @ 3.1GHz|GPU=AMD Radeon HD 6570|result=60FPS, game runs great.|tester=Emcitement}}
{{testing/entry|revision=3.0-638|OS=Windows 7|CPU=Intel Core i5-3450 @ 3.1 GHz|GPU=AMD Radeon HD 6570|result=60FPS, game runs great.|tester=Emcitement}}
{{testing/entry|revision=3.0-681|OS=Windows XP|CPU=Intel Core 2 Quad Q6600 @ 2.4GHz|GPU=ATI Radeon HD 4800|result=55-73% speed outside or in the city, 100% speed in buildings.|tester=coczero}}
{{testing/entry|revision=3.0-681|OS=Windows XP|CPU=Intel Core 2 Quad Q6600 @ 2.4 GHz|GPU=ATI Radeon HD 4800|result=55-73% speed outside or in the city, 100% speed in buildings.|tester=coczero}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 7850|result=60FPS|tester=Mathijs}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=AMD Radeon HD 7850|result=60FPS|tester=Mathijs}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=AMD Phenom II X4 970 @ 3.5GHz|GPU=AMD Radeon HD 6870|result=60FPS|tester=Mathijs}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=AMD Phenom II X4 970 @ 3.5 GHz|GPU=AMD Radeon HD 6870|result=60FPS|tester=Mathijs}}
{{testing/entry|revision=3.0-749|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Ran well, there were bugs on water texture, the meant pattern issue was not found. Recent test|tester=EblfIYH}}
{{testing/entry|revision=3.0-749|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Ran well, there were bugs on water texture, the meant pattern issue was not found. Recent test|tester=EblfIYH}}
{{testing/entry|revision=3.0-868|OS=Windows 7|CPU=AMD Turion X2 Ultra @ 2.1GHz|GPU=NVIDIA GeForce 9600M GT|result=30-60FPS|tester=GigaToni}}
{{testing/entry|revision=3.0-868|OS=Windows 7|CPU=AMD Turion X2 Ultra @ 2.1 GHz|GPU=NVIDIA GeForce 9600M GT|result=30-60FPS|tester=GigaToni}}
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=AMD FX-6100 @ 3.4GHz|GPU=AMD Radeon HD 6670|result=60FPS, running really smooth.|tester=SlimStyle}}
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=AMD FX-6100 @ 3.4 GHz|GPU=AMD Radeon HD 6670|result=60FPS, running really smooth.|tester=SlimStyle}}
{{testing/entry|revision=3.5-1313|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.7GHz|GPU=NVIDIA GeForce 9600M GT|result=30-60FPS|tester=GigaToni}}
{{testing/entry|revision=3.5-1313|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.7 GHz|GPU=NVIDIA GeForce 9600M GT|result=30-60FPS|tester=GigaToni}}
{{testing/entry|revision=3.5-1313|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.7GHz|GPU=NVIDIA GeForce GTX 680|result=60FPS, perfect emulation|tester=Megamew28}}
{{testing/entry|revision=3.5-1313|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.7 GHz|GPU=NVIDIA GeForce GTX 680|result=60FPS, perfect emulation|tester=Megamew28}}
{{testing/entry|revision=3.5-1393|OS=Windows 8|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=AMD Radeon HD 4830|result=60FPS, Runs perfect, even the telescope works!|tester=ce}}
{{testing/entry|revision=3.5-1393|OS=Windows 8|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=AMD Radeon HD 4830|result=60FPS, Runs perfect, even the telescope works!|tester=ce}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD A4-5300B APU @ 3.4GHz|GPU=Radeon HD graphics|result=Works perfectly!|tester=71.229.35.236}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD A4-5300B APU @ 3.4 GHz|GPU=AMD Radeon HD|result=Works perfectly!|tester=71.229.35.236}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=SFX sounds high pitched and music slightly distorted in HLE, but other things well.|tester=EblfIYH}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=SFX sounds high pitched and music slightly distorted in HLE, but other things well.|tester=EblfIYH}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD A4-5300B APU @ 3.40 GHz|GPU=Radeon(tm) HD graphics|result=Works, but will not save. WiiConnect24 has not been set up.|tester=71.229.35.236}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD A4-5300B APU @ 3.4 GHz|GPU=AMD Radeon HD|result=Works, but will not save. WiiConnect24 has not been set up.|tester=71.229.35.236}}
{{testing/entry|revision=4.0-330|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=56-60FPS, almost perfect. Everything works, including online play,  
{{testing/entry|revision=4.0-330|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=56-60FPS, almost perfect. Everything works, including online play,  
surprisingly.|tester=coreyfaure}}
surprisingly.|tester=coreyfaure}}
{{testing/entry|revision=4.0-330|OS=Windows 7|CPU=Intel Core i7-4790K @ 4.6GHz|GPU=AMD Radeon R9 290|result=60FPS, no glitches or errors spotted.|tester=MatthewDratt}}
{{testing/entry|revision=4.0-330|OS=Windows 7|CPU=Intel Core i7-4790K @ 4.6 GHz|GPU=AMD Radeon R9 290|result=60FPS, no glitches or errors spotted.|tester=MatthewDratt}}
{{testing/entry|revision=4.0-6144|OS=Windows 7|CPU=Intel Core i5-480M @ 2.67GHz|GPU=NVIDIA GeForce GT 520M|result=50-60FPS, no glitches, minor audio errors|tester=TimberWolffe}}
{{testing/entry|revision=4.0-6144|OS=Windows 7|CPU=Intel Core i5-480M @ 2.67 GHz|GPU=NVIDIA GeForce GT 520M|result=50-60FPS, no glitches, minor audio errors|tester=TimberWolffe}}
{{testing/entry|revision=4.0-8122|OS=Windows 10|CPU=Intel Core i7-4930K @ 4GHz|GPU=NVIDIA GeForce GTX 780|result=60FPS, minor FPS drop in menu when AA is turned on (Especially noticeable with 8x SSAA.)|tester=Cuyler}}
{{testing/entry|revision=4.0-8122|OS=Windows 10|CPU=Intel Core i7-4930K @ 4 GHz|GPU=NVIDIA GeForce GTX 780|result=60FPS, minor FPS drop in menu when AA is turned on (Especially noticeable with 8x SSAA.)|tester=Cuyler}}
{{testing/entry|revision=4.0-8329|OS=Windows 10|CPU=Intel Core i5-4570K @ 4GHz|GPU=AMD Radeon R9 280X|result=60FPS, graphical glitch: Invisible fish in the sea.|tester=SirBanjo}}
{{testing/entry|revision=4.0-8329|OS=Windows 10|CPU=Intel Core i5-4570K @ 4 GHz|GPU=AMD Radeon R9 280X|result=60FPS, graphical glitch: Invisible fish in the sea.|tester=SirBanjo}}
{{testing/entry|revision=4.0-8358|OS=Windows 10|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=AMD Radeon R9 390|result=60FPS, graphical glitch: Fish are invisible in the sea.|tester=44trent3}}
{{testing/entry|revision=4.0-8358|OS=Windows 10|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=AMD Radeon R9 390|result=60FPS, graphical glitch: Fish are invisible in the sea.|tester=44trent3}}
{{testing/entry|revision=4.0-9292|OS=Mac OS X 10.11.4|CPU=Intel Core i7-4600MQ @ 2.4GHz|GPU=Intel HD 4600|result=60FPS, graphical glitch: Fish are invisible in the sea.|tester=1byte_}}
{{testing/entry|revision=4.0-9292|OS=Mac OS X 10.11.4|CPU=Intel Core i7-4600MQ @ 2.4 GHz|GPU=Intel HD 4600|result=60FPS, graphical glitch: Fish are invisible in the sea.|tester=1byte_}}
{{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Celeron B815 @ 1.6GHz|GPU=Intel HD Graphics|result=35 - 60FPS(Mostly 60FPS). Everything works!|tester=angeloanan}}
{{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Celeron B815 @ 1.6 GHz|GPU=Intel HD Graphics|result=35 - 60FPS(Mostly 60FPS). Everything works!|tester=angeloanan}}
{{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Everything fine, fish and distorted sound issues solved somewhere before 5.0|tester=EblfIYH}}
{{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Everything fine, fish and distorted sound issues solved somewhere before {{revision|5.0}}|tester=EblfIYH}}
{{testing/entry|revision=5.0-1858|OS=Windows 10|CPU=Intel Q8200 @ 2.33GHz|GPU=NVIDIA GTX 560 Ti|result= 60FPS, no graphical errors present, slight stutter on entry to houses sometimes.|tester=DarkRaider8701}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5-7200U @ 2.5 GHz|GPU=NVIDIA GeForce GT 920MX|result=60FPS with no lag / problem whatsoever. Tried with 2 times native resolution and still 60FPS.|tester=angeloanan}}
{{testing/entry|revision=5.0-2849|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=No stuttering or something look-alike found 60FPS all game. Enabling WC24 and exiting will saving last forever and ever.|tester=EblfIYH}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i3 5020U @ 2.2 GHz|GPU=Intel HD Graphics 5500|result=Mostly 60FPS,(as long as you use native resolution), Stuttering now and then when entering new areas, but very playable.|tester=Sourbit}}
{{testing/entry|revision=5.0-1858|OS=Windows 10|CPU=Intel Q8200 @ 2.33 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result= 60FPS, no graphical errors present, slight stutter on entry to houses sometimes.|tester=DarkRaider8701}}
{{testing/entry|revision=5.0-2849|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=No stuttering or something look-alike found. 60FPS all game. Enabling WC24 and exiting will saving last forever and ever.|tester=EblfIYH}}
{{testing/end}}
{{testing/end}}


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|vid1=e0oMMrIHLlQ|cap1=Animal Crossing: Lets go to the City on Dolphin Wii/GC Emulator (720p HD)
|vid1=e0oMMrIHLlQ|cap1=Animal Crossing: Lets go to the City on Dolphin Wii/GC Emulator (720p HD)
|vid2=Xy7rlrljGf4|cap2=Dolphin Emulator 4.0 - Animal Crossing: City Folk (1080p HD) - Nintendo Wii
|vid2=Xy7rlrljGf4|cap2=Dolphin Emulator 4.0 - Animal Crossing: City Folk (1080p HD) - Nintendo Wii
|vid3=VtvtwCdp2NI|cap3=Animal Crossing: City Folk (4K / 2160p / 60fps) - Dolphin Emulator 5.0-15837 - Nintendo Wii
|vid4=7nyy7PkbfxI|cap4=Animal Crossing: City Folk Wii HD Gameplay (Dolphin 5.0-17950)
}}
}}
{{Navigation/Animal Crossing}}
[[Category:Wii games]]
[[Category:Wii games]]
[[Category:WiiConnect24]]
[[Category:Games with DS connectivity]]

Latest revision as of 00:21, 22 February 2024

Animal Crossing: City Folk
AnimalCrossingCityFolk.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Animal Crossing
Platform(s) Wii
Release date(s) NA November 16, 2008
JP November 20, 2008
AUS December 4, 2008
EU December 5, 2008
KO January 28, 2010
Genre(s) Life simulation
Mode(s) Single-player, Online (4)
Input methods Wii Remote + Nunchuk, USB Keyboard, Wii Speak, Nintendo DS
Compatibility 4Stars4.pngEdit rating: Animal Crossing: City Folk
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Animal Crossing: City Folk, known in European and Australian markets as Animal Crossing: Let's Go to the City, is a life simulation video game for the Wii video game console. It is the follow- up to Animal Crossing: Wild World, released for the Nintendo DS in 2005, and is the third game in the Animal Crossing series.

Emulation Information

Shut Down

This game's online functionality has been shut down as of May 20, 2014 and works in neither Dolphin or on Wii hardware.

DS Connection Support

While Dolphin does emulate the IOS modules for broadcasting and connecting to the Nintendo DS, there is no infrastructure to actually connect to any emulator or hardware unit.

Problems

Hanging Saves

If you have WiiConnect24 enabled, the game will hang when saving and exiting. This can be disabled before entering the world in the in game "Other Things" menu. Refer issue 10200

Enhancements

Pattern Editor Blur

Setting "Texture Filtering" to "Force Linear" blurs the Pattern Editor.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Texture Filtering Default Causes blurs in the pattern editor if set to "Force Linear"

Version Compatibility

The graph below charts the compatibility with Animal Crossing: City Folk since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7695 Windows 7 Intel Pentium E5200 @ 3.3 GHz NVIDIA GeForce GTX 460 58-60FPS DevWAR
3.0-183 Windows 7 AMD Phenom II X4 840 @ 3.2 GHz NVIDIA GeForce GTS 450 48-60FPS Bwilliy
3.0-204 Windows 7 AMD Phenom II X6 1090T @ 3.2 GHz AMD Radeon HD 6970 60FPS Fake-Messiah
3.0-638 Windows 7 Intel Core i5-3450 @ 3.1 GHz AMD Radeon HD 6570 60FPS, game runs great. Emcitement
3.0-681 Windows XP Intel Core 2 Quad Q6600 @ 2.4 GHz ATI Radeon HD 4800 55-73% speed outside or in the city, 100% speed in buildings. coczero
3.0-735 Windows 7 Intel Core i5-2500K @ 3.3 GHz AMD Radeon HD 7850 60FPS Mathijs
3.0-735 Windows 7 AMD Phenom II X4 970 @ 3.5 GHz AMD Radeon HD 6870 60FPS Mathijs
3.0-749 Windows 7 Intel Celeron G1610 @ 2.6 GHz Intel HD Graphics Ran well, there were bugs on water texture, the meant pattern issue was not found. Recent test EblfIYH
3.0-868 Windows 7 AMD Turion X2 Ultra @ 2.1 GHz NVIDIA GeForce 9600M GT 30-60FPS GigaToni
3.5-367 Windows 7 AMD FX-6100 @ 3.4 GHz AMD Radeon HD 6670 60FPS, running really smooth. SlimStyle
3.5-1313 Windows 7 Intel Core i5-2500K @ 4.7 GHz NVIDIA GeForce 9600M GT 30-60FPS GigaToni
3.5-1313 Windows 7 Intel Core i5-2500K @ 4.7 GHz NVIDIA GeForce GTX 680 60FPS, perfect emulation Megamew28
3.5-1393 Windows 8 Intel Core i5-3570K @ 3.8 GHz AMD Radeon HD 4830 60FPS, Runs perfect, even the telescope works! ce
4.0.2 Windows 7 AMD A4-5300B APU @ 3.4 GHz AMD Radeon HD Works perfectly! 71.229.35.236
4.0.2 Windows 7 Intel Celeron G1610 @ 2.6 GHz Intel HD Graphics SFX sounds high pitched and music slightly distorted in HLE, but other things well. EblfIYH
4.0.2 Windows 7 AMD A4-5300B APU @ 3.4 GHz AMD Radeon HD Works, but will not save. WiiConnect24 has not been set up. 71.229.35.236
4.0-330 Windows 7 AMD Phenom II X4 965 @ 3.4 GHz NVIDIA GeForce GTX 560 Ti 56-60FPS, almost perfect. Everything works, including online play,

surprisingly.

coreyfaure
4.0-330 Windows 7 Intel Core i7-4790K @ 4.6 GHz AMD Radeon R9 290 60FPS, no glitches or errors spotted. MatthewDratt
4.0-6144 Windows 7 Intel Core i5-480M @ 2.67 GHz NVIDIA GeForce GT 520M 50-60FPS, no glitches, minor audio errors TimberWolffe
4.0-8122 Windows 10 Intel Core i7-4930K @ 4 GHz NVIDIA GeForce GTX 780 60FPS, minor FPS drop in menu when AA is turned on (Especially noticeable with 8x SSAA.) Cuyler
4.0-8329 Windows 10 Intel Core i5-4570K @ 4 GHz AMD Radeon R9 280X 60FPS, graphical glitch: Invisible fish in the sea. SirBanjo
4.0-8358 Windows 10 Intel Core i5-4460 @ 3.2 GHz AMD Radeon R9 390 60FPS, graphical glitch: Fish are invisible in the sea. 44trent3
4.0-9292 Mac OS X 10.11.4 Intel Core i7-4600MQ @ 2.4 GHz Intel HD 4600 60FPS, graphical glitch: Fish are invisible in the sea. 1byte_
5.0 Windows 7 Intel Celeron B815 @ 1.6 GHz Intel HD Graphics 35 - 60FPS(Mostly 60FPS). Everything works! angeloanan
5.0 Windows 7 Intel Celeron G1610 @ 2.6 GHz Intel HD Graphics Everything fine, fish and distorted sound issues solved somewhere before 5.0 EblfIYH
5.0 Windows 10 Intel Core i5-7200U @ 2.5 GHz NVIDIA GeForce GT 920MX 60FPS with no lag / problem whatsoever. Tried with 2 times native resolution and still 60FPS. angeloanan
5.0 Windows 10 Intel Core i3 5020U @ 2.2 GHz Intel HD Graphics 5500 Mostly 60FPS,(as long as you use native resolution), Stuttering now and then when entering new areas, but very playable. Sourbit
5.0-1858 Windows 10 Intel Q8200 @ 2.33 GHz NVIDIA GeForce GTX 560 Ti 60FPS, no graphical errors present, slight stutter on entry to houses sometimes. DarkRaider8701
5.0-2849 Windows 7 Intel Celeron G1610 @ 2.6 GHz Intel HD Graphics No stuttering or something look-alike found. 60FPS all game. Enabling WC24 and exiting will saving last forever and ever. EblfIYH

Gameplay Videos