Animal Crossing: City Folk

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Revision as of 19:04, 15 December 2015 by Kolano (talk | contribs) (→‎Testing)
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Animal Crossing: City Folk
AnimalCrossingCityFolk.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Animal Crossing
Platform(s) Wii
Release date(s) NA November 16, 2008
JP November 20, 2008
AUS December 4, 2008
EU December 5, 2008
KO January 28, 2010
Genre(s) Life simulation
Mode(s) Single-player, Online (4)
Input methods Wii Remote + Nunchuk, Microphone
Compatibility 4Stars4.pngEdit rating: Animal Crossing: City Folk
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Animal Crossing: City Folk, known in European and Australian markets as Animal Crossing: Let's Go to the City, is a life simulation video game for the Wii video game console. It is the follow- up to Animal Crossing: Wild World, released for the Nintendo DS in 2005, and is the third game in the Animal Crossing series.

Problems

Sound Problems

Sometimes there will be audio feedback when walking around town. Just enter a building to make it stop. Some music tracks may crackle lightly as well if using HLE or may be distorted, and strangely HLE can run slower than LLE, but on the other hand HLE can play tracks perfectly with higher performance (like normal) It is really just 50/50. DSP LLE will fix these problems if you have them.

Pattern Editor

Since r6871 the pattern editor may not work properly without enabling accurate texture cache, refer this forum thread. This may need further investigation as it sometimes seems to work without accurate texture cache enabled in more recent builds.

Template:SYellow BackgroundsTemplate:/s

Yellow backgrounds can appear in the pattern editor, catalog and message editor keypad. May need extra testing doesn't seem to be present in new revisions. Fixed by an unknown revision (before 4.0-5714).

Template:SCameraTemplate:/s

The camera doesn't show pictures. Disabling EFB Copies to Texture Only may correct this. Just use Dolphin's screenshot button to capture images of the game. Fixed by an unknown revision (before 4.0-5714).

Template:STelescope doesn't workTemplate:/s

The observatory's telescope does not work. Fixed by a revision before 3.5-1393.

Template:SWiiMote MenuTemplate:/s

The Wii Motion controller UI never goes away. Fixed by an unknown revision.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Texture Cache Accuracy 1 Fixes pattern editor

Version Compatibility

The graph below charts the compatibility with Animal Crossing: City Folk since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7695 Windows 7 Intel Pentium E5200 @ 3.3GHz NVIDIA GeForce GTX 460 58-60FPS DevWAR
3.0-183 Windows 7 AMD Phenom II X4 840 @ 3.2GHz NVIDIA GeForce GTS 450 48-60FPS Bwilliy
3.0-204 Windows 7 AMD Phenom II X6 1090T @ 3.2GHz AMD Radeon HD 6970 60FPS Fake-Messiah
3.0-638 Windows 7 Intel Core i5-3450 @ 3.1GHz AMD Radeon HD 6570 60FPS, game runs great. Emcitement
3.0-681 Windows XP Intel Core 2 Quad Q6600 @ 2.4GHz ATI Radeon HD 4800 55-73% speed outside or in the city, 100% speed in buildings. coczero
3.0-735 Windows 7 Intel Core i5-2500K @ 3.3GHz AMD Radeon HD 7850 60FPS Mathijs
3.0-735 Windows 7 AMD Phenom II X4 970 @ 3.5GHz AMD Radeon HD 6870 60FPS Mathijs
3.0-868 Windows 7 AMD Turion X2 Ultra @ 2.1GHz NVIDIA GeForce 9600M GT 30-60FPS GigaToni
3.5-367 Windows 7 AMD FX-6100 @ 3.4GHz AMD Radeon HD 6670 60FPS, running really smooth. SlimStyle
3.5-1313 Windows 7 Intel Core i5-2500K @ 4.7GHz NVIDIA GeForce 9600M GT 30-60FPS GigaToni
3.5-1313 Windows 7 Intel Core i5-2500K @ 4.7GHz NVIDIA GeForce GTX 680 60FPS, perfect emulation Megamew28
3.5-1393 Windows 8 Intel Core i5-3570K @ 3.8GHz AMD Radeon HD 4830 60FPS, Runs perfect, even the telescope works! ce
4.0-330 Windows 7 AMD Phenom II X4 965 @ 3.4GHz NVIDIA GeForce GTX 560 Ti 56-60FPS, almost perfect. Everything works, including online play,

surprisingly.

coreyfaure
4.0-330 Windows 7 Intel Core i7-4790K @ 4.6GHz AMD Radeon R9 290 60FPS, no glitches or errors spotted. MatthewDratt
4.0-6144 Windows 7 Intel Core i5-480M @ 2.67GHz NVIDIA GeForce GT 520M 50-60FPS, no glitches, minor audio errors TimberWolffe
4.0-8122 Windows 10 Intel Core i7-4930K @ 4.0GHz NVIDIA GeForce GTX 780 60FPS, minor FPS drop in menu when AA is turned on (Especially noticeable with 8x SSAA.) Cuyler
4.0-8329 Windows 10 Intel Core i5-4570K @ 4.0GHz AMD Radeon R9 280X 60FPS, graphical glitch: Invisible fish in the sea. SirBanjo

Gameplay Videos