Arc Rise Fantasia: Difference between revisions
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|developer = Imageepoch, Marvelous Entertainment | |developer = Imageepoch, Marvelous Entertainment | ||
|publisher = Marvelous Entertainment, Ignition Entertainment | |publisher = Marvelous Entertainment, Ignition Entertainment | ||
|released = {{vgrelease|JP=June 4, 2009|NA=July 20, 2010}} | |||
|genre = RPG | |genre = RPG | ||
|modes = Single-Player | |modes = Single-Player |
Revision as of 17:11, 3 August 2012
Arc Rise Fantasia | |
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Developer(s) | Imageepoch, Marvelous Entertainment |
Publisher(s) | Marvelous Entertainment, Ignition Entertainment |
Platform(s) | Wii |
Release date(s) | JP June 4, 2009 NA July 20, 2010 |
Genre(s) | RPG |
Mode(s) | Single-Player |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Arc Rise Fantasia (アークライズファンタジア, Āku Raizu Fantajia?) is a fantasy role-playing game developed by Imageepoch and published by Marvelous Entertainment for the Wii. It is Imageepoch's first game not developed for a handheld game console. Arc Rise Fantasia was released in Japan on June 4, 2009, and in North America on July 27, 2010.
Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Arc Rise Fantasia since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6607 | Windows 7 x64 | Intel Core i7-930 @ 3.5GHz | ATI Radeon HD 5850 | Runs perfectly fine but the only graphics glitch I've encountered is character and monster shadowing problem in battle. Reverted back to previous revision | |
r7478 | Windows 7 x64 | Intel Core i7-2600K @ 3.4GHz | AMD Radeon HD 6950 | No problems at all. | Robodt7 |
r7590 | Windows 7 x64 | Intel Core 2 Quad Q9550 @ 2.83GHz | ATI Radeon HD 5750 | Runs between 98% and 100% with D3D9, no noticeable slowdown in game, but cut-scenes lose progressively sync with their audio (regardless of Dolphin setup). Overclocking the CPU to 3.4GHz solves the issue. |
Gameplay Videos
Categories:
- Imageepoch (Developer)
- Marvelous Entertainment (Developer)
- Marvelous Entertainment (Publisher)
- Ignition Entertainment (Publisher)
- Japan (Release region)
- North America (Release region)
- 2009 (Initial release year)
- RPG (Genre)
- Single-Player (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Role-playing games
- Wii games