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Art Style: light trax
|Art Style: light trax|
|Release date(s)|| NA May 24, 2010|
EU June 25, 2010
JP September 6, 2011
|Input methods||Wii Remote|
|GameIDs||WALJ01, WALE01, WALP01|
Art Style: Light Trax (aka Art Style: Lightstream) takes racing to whole new (and very surreal) levels as you control a white beam of light moving perpetually forward while your viewpoint shifts between 2-D and 3-D perspectives. Start by choosing one of the two main modes of game play, each with its own distinct goal. In light tours mode, you vie with other light beams for the most points in a three-course racing tour. Watch out for obstacles, use items and strategically use your dash ability to finish first. In freeway mode, your objective is to set a high score by traveling the greatest distance within a set amount of time. Mastering the intricacies of each setting is crucial: you'll have to alternate between them in order to progress through the game and unlock all of its modes. With precise controls packed in and a driving techno soundtrack, Art Style: light trax offers an experience unlike any other. Are you ready to compete in a mind-bending race at the speed of light? Games in the Art Style series feature elegant design, polished graphics and pick-up-and-play controls, creating an experience focused purely on fun and engaging game play.
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Art Style: light trax since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||AMD Athlon II X3 450 @ 3.2 GHz||AMD Radeon HD 6670||3x Native AA 8x 60FPS|
|Windows 7||Intel Core 2 Quad||NVIDIA GeForce GT 120||Runs perfectly, but I couldn't launch it from the Wii Menu (same with all Art Style games). Stable 60FPS. Direct3D, 1x native resolution, EFB to Texture.||LotadTheGreat|