BIT.TRIP BEAT: Difference between revisions

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{{Testing}}
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{{Test Entry|revision=7661|OS=Windows 7 x64|CPU=Intel Core i7 860 @ 2.8GHz|GPU=ATI Radeon 4850 HD|result=Fully Playable: 60 FPS With DX11 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, 2560x1440|tester=[[User:Timewalker|TimeWalker]]}}
{{Test Entry|revision=7661|OS=Windows 7 x64|CPU=Intel Core i7-860 @ 2.8GHz|GPU=ATI Radeon HD 4850|result=Fully Playable: 60 FPS With DX11 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, 2560x1440|tester=TimeWalker}}
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Revision as of 19:11, 15 August 2011

BIT.TRIP BEAT
BIT.TRIP BEAT
WiiWare image of BIT.TRIP BEAT
Developer(s) Gaijin Games
Publisher(s) Aksys Games
Platform(s) WiiWare
Genre(s) Action, Music
Mode(s) Single-Player, Multiplayer
Input methods Wii Remote
Compatibility 5Stars5.pngEdit rating: BIT.TRIP BEAT
Perfect
GameIDs
See also...

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BIT.TRIP BEAT

Problems

Off-Sync

It's possible that, if the game doesn't properly run 60fps all the time, that the beats and music get off-sync. Other BIT.TRIP Games fix this problem where the music stops and plays at certain parts again syncing with the beats again.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with BIT.TRIP BEAT since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21401 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

Template:Test Entry |}

Gameplay Videos