BIT.TRIP VOID: Difference between revisions

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Revision as of 03:28, 17 September 2011

BIT.TRIP VOID
BT-VOID.jpg
Developer(s) Gaijin Games
Publisher(s) Aksys Games
Platform(s) WiiWare
Release date(s) JP October 27, 2009
NA November 23, 2009
Nintendo 3DSNA Summer 2011
Genre(s) Bullet hell, Rhythm game
Mode(s) Single-player, Multiplayer
Input methods Wii Remote + Nunchuk, Classic Controller
Compatibility 5Stars5.pngEdit rating: BIT.TRIP VOID
Perfect
GameIDs
See also...

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Bit.Trip Void, marketed as BIT.TRIP VOID, is an arcade-style bullet hell rhythm game developed by Gaijin Games and published by Aksys Games for the Wii's WiiWare download service. It was first released in Japan in 2009, and later in North America and PAL regions in 2009 and 2010, respectively. It was designed by Alex Neuse and Chris Osborn, while the visuals were designed by Mike Roush. While initially having what they now describe as "noisy" audio and visuals, they changed them to be more minimalistic to alleviate this, a decision which worked well with their minimalistic design for the HUD. Neuse designed it so that it could be open to interpretation by players, though stating that they intended it to delve into starring character Commander Video's psyche, and "what it means to have emotions and personal space."

Problems

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with BIT.TRIP VOID since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7661 Windows 7 x64 Intel Core i7-860 @ 2.8GHz ATI Radeon HD 4850 Fully Playable: 60 FPS With DX11 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, 2560x1440 TimeWalker

Gameplay Videos