Bad Boys: Miami Takedown: Difference between revisions

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== Problems ==
== Problems ==
=== Audio ===
=== Audio Plays at 2/3 Speed ===
Audio plays incorrectly in this game with HLE. Use LLE for accurate sound.
Audio plays at 2/3 appropriate speed with HLE. Use LLE for accurate sound. Refer {{issue|7322}}.


== Configuration ==
== Configuration ==

Revision as of 04:07, 11 June 2015

Bad Boys: Miami Takedown
BadBoysMiamiTakedown.jpg
Developer(s) Blitz Games
Publisher(s) Empire Interactive, Crave Entertainment
Platform(s) GameCube
Release date(s) NA September 14, 2004
EU October 15, 2004
Genre(s) Action-adventure, Third-person shooter
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Bad Boys: Miami Takedown
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Bad Boys: Miami Takedown is a video game released in 2004 based on the action-comedy movie Bad Boys II starring Will Smith and Martin Lawrence. It was released early 2004 after the film's DVD release.

Problems

Audio Plays at 2/3 Speed

Audio plays at 2/3 appropriate speed with HLE. Use LLE for accurate sound. Refer issue 7322.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Audio

Config Setting Notes
DSP Emulator Engine LLE Needed for accurate sound ingame

Version Compatibility

The graph below charts the compatibility with Bad Boys: Miami Takedown since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21401 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-4803 Linux Ubuntu 14.10 Intel Core i3-3220 @ 3.3GHz NVIDIA GeForce GTX 650 Needs LLE or else audio will play slowed down and crackle really badly. With LLE, emulation seems perfect, didn't notice any glitches with gameplay and all cutscenes/transitions/menus work fine. However the game often slows down to as low as 70%, especially during explosions or while many people are firing at once. The slowdown isn't that bad though and the game is playable regardless. Xerxes

Gameplay Videos