Baldur's Gate: Dark Alliance: Difference between revisions

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Revision as of 01:26, 24 November 2014

Baldur's Gate: Dark Alliance
Baldur's Gate- Dark Alliance.jpg
Developer(s) Snowblind Studios
Publisher(s) Vivendi Games
Platform(s) GameCube
Release date(s) NA November 18, 2002
EU April 25, 2003
Genre(s) Action role-playing
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Baldur's Gate: Dark Alliance
Perfect
GameIDs
See also...

Dolphin Forum thread
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Baldur's Gate: Dark Alliance features a distinctive blend of action and adventure set in the most popular Dungeons & Dragons campaign setting: The Forgotten Realms franchise owned by Wizards of the Coast Inc. Played from a third person perspective, Baldur's Gate: Dark Alliance immerses players in the port town of Baldur's Gate. Faithful adaptation of the third edition rules set for the Dungeons & Dragons roleplaying game and customizable player and character development allow for an engrossing gameplay experience for up to two players at once. Dramatic spell effects and powerful abilities enhance this action-packed game, assisting the player in combat against an abundance of terrifying monsters found throughout the adventure.

Problems

Bink Video

Some video codecs used by Bink video are not supported, causing blacked out FMVs in many places.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Baldur's Gate: Dark Alliance since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r4771 Windows Intel Core 2 Duo E7200 @ 2.6GHz nVidia 8800 GT I haven't finished the game (still playing chapter 1), so I don't know whether is going to crash or not. It crashed only once so far. Frame-rate goes from 15 (very rarely) to 30. Most of the time,frame-rate was about 20-25 FPS. I'm also playing on IL version for some more speed-up. Baldur's Gate Dark Alliance Dolphin emulator moca747
r6252 Windows 7 x64 Intel Core i7 @ 3.53GHz ATI Radeon HD 5770 Playable
r7608 Windows 7 x64 AMD Phenom II 720 BE @ 3.4GHz ATI Radeon HD 4850 Faster on dx9 with "no lightning" (~25fps), on dx10 ~15fps (no matter if lightning on or off) ultramann
3.0 Windows 7 x64 Intel Core i5 @ 2.67GHz ATI Radeon HD 5850 %100 Speed 60 VPS but FPS low (in dialogs it's 10 FPS
3.0-427 Windows 7 x64 Intel Core i7 @ 3.5GHz nVidia GeForce GTX 560 Ti Barely noticeable lag during crowded fights, occasional sound stuttering, but 100% playable. jashin

Gameplay Videos