Baten Kaitos Origins: Difference between revisions
m (Text replacement - "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->" to "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->") |
m (Text replacement - "\[http:\/\/forums.dolphin-emu.org\/showthread.php\?(tid=\d*)\w*(.*)\]" to "{{forum|$2|$1}}") |
||
Line 15: | Line 15: | ||
== Problems == | == Problems == | ||
=== Improper Layering === | === Improper Layering === | ||
This game uses a niche GCN feature known as ZCompLoc. Without this feature characters sometimes improperly overlay foreground graphics. A hack has existed since {{revision|3.0-505}}, but a proper implementation of ZCompLoc was added to OpenGL in {{revision|3.5-1649}} to D3D11 in {{revision|3.5-1729}}. The new implementation requires OpenGL 4.2+ or Direct3D11 compatibility. If your system cannot support the proper implementation, a warning will appear, and Dolphin will fall back to the old ZCompLoc hack. Problems may still occur while using the hack. Refer to {{Issue|2706}} and the | This game uses a niche GCN feature known as ZCompLoc. Without this feature characters sometimes improperly overlay foreground graphics. A hack has existed since {{revision|3.0-505}}, but a proper implementation of ZCompLoc was added to OpenGL in {{revision|3.5-1649}} to D3D11 in {{revision|3.5-1729}}. The new implementation requires OpenGL 4.2+ or Direct3D11 compatibility. If your system cannot support the proper implementation, a warning will appear, and Dolphin will fall back to the old ZCompLoc hack. Problems may still occur while using the hack. Refer to {{Issue|2706}} and the {{forum|24770 ZCompLoc forum thread|tid=}}. | ||
{{image|Baten Kaitos Origins-Sprite Layering.jpg|Improper sprite layering|br}} | {{image|Baten Kaitos Origins-Sprite Layering.jpg|Improper sprite layering|br}} |
Revision as of 10:06, 16 June 2015
Baten Kaitos Origins | |
---|---|
Developer(s) | tri-Crescendo, Monolith Soft |
Publisher(s) | Nintendo |
Series | Baten Kaitos |
Platform(s) | GameCube |
Release date(s) | JP February 23, 2006 NA September 25, 2006 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Baten Kaitos Origins is a 2006 role-playing video game first unveiled at the 2005 Tokyo Game Show by Namco and Monolith Soft. The official name was revealed at E3 2006 on May 10, 2006. It is the prequel to 2003's Baten Kaitos: Eternal Wings and the Lost Ocean.
Problems
Improper Layering
This game uses a niche GCN feature known as ZCompLoc. Without this feature characters sometimes improperly overlay foreground graphics. A hack has existed since 3.0-505, but a proper implementation of ZCompLoc was added to OpenGL in 3.5-1649 to D3D11 in 3.5-1729. The new implementation requires OpenGL 4.2+ or Direct3D11 compatibility. If your system cannot support the proper implementation, a warning will appear, and Dolphin will fall back to the old ZCompLoc hack. Problems may still occur while using the hack. Refer to issue 2706 and the 24770 ZCompLoc forum thread.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Baten Kaitos Origins since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6892 | Linux Ubuntu 10.10 x86_64 | Intel P3750 @ 2GHz | NVIDIA GeForce 9200M GS | Playable. The video at start of the game has black frames, the game sometimes get slower. | |
3.0-424 | Windows7 x64 | Intel Core i5-2410M | AMD Radeon HD 6470M | Black Frames at the intro video, characters sometimes improperly overlay foreground graphics. Everything else is just fine, perfect. |
Gameplay Videos
- Tri-Crescendo (Developer)
- Monolith Soft (Developer)
- Nintendo (Publisher)
- Baten Kaitos (Series)
- Japan (Release region)
- North America (Release region)
- 2006 (Initial release year)
- Role-playing (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (OS): Linux
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- GameCube games
- Two Disc games