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Baten Kaitos Origins
|Baten Kaitos Origins|
|Developer(s)||tri-Crescendo, Monolith Soft|
|Release date(s)|| JP February 23, 2006|
NA September 25, 2006
|Input methods||GameCube Controller|
Baten Kaitos Origins is a 2006 role-playing video game first unveiled at the 2005 Tokyo Game Show by Namco and Monolith Soft. The official name was revealed at E3 2006 on May 10, 2006. It is the prequel to 2003's Baten Kaitos: Eternal Wings and the Lost Ocean.
ZCompLoc and Improper Layering
This game uses a niche GCN feature known as ZCompLoc. Without this feature characters sometimes improperly overlay foreground graphics. A hack has existed since and the ZCompLoc forum thread., but a proper implementation of ZCompLoc was added to OpenGL in and to D3D11 in . The new implementation requires OpenGL 4.2+ or Direct3D11 compatibility. If a system cannot support the proper implementation, a warning will appear, and Dolphin will fall back to the old ZCompLoc hack. Problems may still occur while using the hack. Refer to
Widescreen Gecko Code
The Widescreen hack included with Dolphin causes balancing issues with the background that this Gecko Code will solve. Make sure to leave the Widescreen Hack included with Dolphin disabled.
C2191758 00000004 3DC03FAA 61CEAAAB 91C27000 C1E27000 ED2F0272 ED6A4824 60000000 00000000 C21917F4 00000004 3DC03FAA 61CEAAAB 91C27004 C1E27004 ED0F0232 ED494024 60000000 00000000
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Baten Kaitos Origins since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Ubuntu 10.10||Intel P3750 @ 2GHz||NVIDIA GeForce 9200M GS||Playable. The video at start of the game has black frames, the game sometimes get slower.|
|Windows7||Intel Core i5-2410M||AMD Radeon HD 6470M||Black Frames at the intro video, characters sometimes improperly overlay foreground graphics. Everything else is just fine, perfect.|