Battalion Wars: Difference between revisions

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== Testing ==
== Testing ==
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Revision as of 07:07, 24 November 2010



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Battalion Wars
BattalionWarsGC.jpg
Developer(s) Kuju Entertainment
Publisher(s) Nintendo
Series Nintendo Wars
Platform(s) GameCube
Genre(s) Real-time strategy
Mode(s) Single-player
Input methods
Compatibility 4Stars4.pngEdit rating: Battalion Wars
Playable
GameIDs
See also...

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Battalion Wars​ (突撃!!ファミコンウォーズ, Totsugeki!! Famicom Wars?), originally to be titled Advance Wars: Under Fire, part of Nintendo's Wars series, is a 2005 real-time tactics game for the Nintendo GameCube. A sequel, Battalion Wars 2, for the Wii, has also been released.

Battalion Wars contains the elements of both a third-person shooter and a real-time tactics game. In the midst of battle, the player will have control over a variety of units, including infantry, armored vehicles, and aircraft. Separate units or unit groups can be given commands. Units can be commanded to follow the player, hold their positions, man gun turrets, or attack certain targets. At any time, the player may transfer control from one unit to another.

Problems

FIFO Issues

Revisions above r4758 hang after game start intro videos, refer Issue 2579 and Issue 2177.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
Enable Dual Core Off This option may make the game more unstable (likely to crash)

Testing

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Gameplay Videos