Beach Spikers: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:BeachSpikersGC.jpg|300px]]
|developer = Sega-AM2
|developer = Sega-AM2
|publisher = Sega
|publisher = Sega
|released = {{vgrelease|JP=July 19, 2002|NA=August 12, 2002|EU=September 27, 2002|AUS=October 4, 2002}}
|released = {{vgrelease|JP=July 19, 2002|NA=August 12, 2002|EU=September 27, 2002|AUS=October 4, 2002}}
|genre = Sports, Volleyball
|genre     = Sports, Volleyball
|modes = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input = GameCube Controller
|input     = GameCube Controller
|image = [[File:BeachSpikersGC.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-gc-beach-spikers
|forumlink = http://forums.dolphin-emu.org/Thread-gc-beach-spikers
}}
}}
Line 13: Line 13:


== Problems ==
== Problems ==
=== Seams ===
{{Problems|{{#vardefineecho:problems|
Small seams may be visible along the edges of some screen elements.
=== Blinking (DirectX) ===
Odd blinking of some visual elements may occur. Disable "Fast Depth Calculation" to resolve. Refer {{issue|10007}}.
 
=== <s>Seams</s> ===
Small seams may be visible along the edges of some screen elements. Refer {{issue|6833}}. This seems to be fixed since at least {{revision|5.0-10516}}.
 
}}}}
 
== Enhancements ==
=== 16:9 Widescreen ===
==== NA ====
<pre>$16:9 Widescreen
04003500 3C608017
04003504 C0432F20
04003508 4800B498
0400350C FFA01090
04003510 3C808021
04003514 8084AEB8
04003518 2804000D
0400351C 4182001C
04003520 28040012
04003524 41820014
04003528 2804001C
0400352C 4182000C
04003530 C042C0B0
04003534 EFBD00B2
04003538 480C856C
0400E99C 4BFF4B64
040CBAA0 4BF37A6C
04172F20 44758000
04280434 44558000
042CA3F0 3FAAAAAB</pre>
 
==== EU ====
<pre>$16:9 Widescreen
04003500 3C608017
04003504 C04348F8
04003508 4800B498
0400350C FFA01090
04003510 3C808021
04003514 8084FEB8
04003518 2804000D
0400351C 4182001C
04003520 28040012
04003524 41820014
04003528 2804001C
0400352C 4182000C
04003530 C042C130
04003534 EFBD00B2
04003538 480C94E4
0400E99C 4BFF4B64
040CCA18 4BF36AF4
041748F8 44758000
04285514 44558000
042CF550 3FAAAAAB
</pre>


== Configuration ==
== Configuration ==
Line 23: Line 78:
== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.0|***}}
{{VersionCompatibilityVersion|3.0|***|}}
{{VersionCompatibilityVersion|3.0-845|****|"Can't serve/contact balls" problem corrected with this revision}}
{{VersionCompatibilityVersion|3.0-845|****|"Can't serve/contact balls" problem corrected with this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}
Line 31: Line 86:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0|OS=Windows XP x86|CPU=AMD Phenom II X4|GPU=nVidia GeForce GTX 460|result=The game runs but during the match the camera is fixed on lateral field, the players can move but the match doesn't start||tester=DARIOKING}}
{{testing/entry|revision=3.0|OS=Windows XP|CPU=AMD Phenom II X4|GPU=NVIDIA GeForce GTX 460|result=The game runs but during the match the camera is fixed on lateral field, the players can move but the match doesn't start||tester=DARIOKING}}
{{testing/entry|revision=3.0-776|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=The game seems to work and be playable. However, frame rate drops down from 60FPS in menus to 20-35FPS during matches and 3D models have rendering issues (especially characters). Using default settings and DSP HLE.|tester=Nolendil}}
{{testing/entry|revision=3.0-776|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=The game seems to work and be playable. However, frame rate drops down from 60FPS in menus to 20-35FPS during matches and 3D models have rendering issues (especially characters). Using default settings and DSP HLE.|tester=Nolendil}}
{{testing/entry|revision=5.0-11701|OS=Windows 10|CPU=Intel Xeon E3-1245 @ 3.3GHz|GPU=NVIDIA GeForce GTS 450|result=Settings: OpenGL, Asynchronous (Ubershaders), Per-Pixel Lightning, 2x native resolution. Other settings left to their default value.
I only played 2 matches to give an update since my last test entry. The game works great. Frame rate is good all the time, no noticeable rendering issue.
I also did a quick test using DirectX 11 & 12 with the same settings (i.e. without disabling "Fast Depth Calculation"): there were a few blinking surfaces but I only noticed it during the intro animation, probably due to the camera angles. Otherwise, it worked fine.|tester=Nolendil}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{Dailymotion|x1kmugk_beach-spikers-hd-on-dolphin-emulator-widescreen-hack-finals_videogames|Beach Spikers HD Dolphin Emulator}}
{{VideoGallery
{{YouTube|27SQMlKAv9Q|Dolphin Emulator 4.0.2 - Beach Spikers (1080p HD) - Nintendo GameCube|br}}
|srv1=dailymotion|vid1=x1kmugk_beach-spikers-hd-on-dolphin-emulator-widescreen-hack-finals_videogames|cap1=Beach Spikers HD Dolphin Emulator
|vid2=27SQMlKAv9Q|cap2=Dolphin Emulator 4.0.2 - Beach Spikers (1080p HD) - Nintendo GameCube
|vid3=YVZLFJBrfuw|cap3=Beach Spikers [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}
 
[[Category:GameCube games]]
[[Category:GameCube games]]

Revision as of 01:17, 23 July 2020

Beach Spikers
BeachSpikersGC.jpg
Developer(s) Sega-AM2
Publisher(s) Sega
Platform(s) GameCube
Release date(s) JP July 19, 2002
NA August 12, 2002
EU September 27, 2002
AUS October 4, 2002
Genre(s) Sports, Volleyball
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Beach Spikers
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Beach Spikers, also known as Beach Spikers Virtua Beach Volleyball, is an arcade-style beach volleyball video game for Nintendo GameCube and for arcade machines. The game was published by Sega and developed in-house by Sega-AM2.

Problems

Blinking (DirectX)

Odd blinking of some visual elements may occur. Disable "Fast Depth Calculation" to resolve. Refer issue 10007.

Seams

Small seams may be visible along the edges of some screen elements. Refer issue 6833. This seems to be fixed since at least 5.0-10516.

Enhancements

16:9 Widescreen

NA

$16:9 Widescreen
04003500 3C608017
04003504 C0432F20
04003508 4800B498
0400350C FFA01090
04003510 3C808021
04003514 8084AEB8
04003518 2804000D
0400351C 4182001C
04003520 28040012
04003524 41820014
04003528 2804001C
0400352C 4182000C
04003530 C042C0B0
04003534 EFBD00B2
04003538 480C856C
0400E99C 4BFF4B64
040CBAA0 4BF37A6C
04172F20 44758000
04280434 44558000
042CA3F0 3FAAAAAB

EU

$16:9 Widescreen
04003500 3C608017
04003504 C04348F8
04003508 4800B498
0400350C FFA01090
04003510 3C808021
04003514 8084FEB8
04003518 2804000D
0400351C 4182001C
04003520 28040012
04003524 41820014
04003528 2804001C
0400352C 4182000C
04003530 C042C130
04003534 EFBD00B2
04003538 480C94E4
0400E99C 4BFF4B64
040CCA18 4BF36AF4
041748F8 44758000
04285514 44558000
042CF550 3FAAAAAB

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Beach Spikers since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0 Windows XP AMD Phenom II X4 NVIDIA GeForce GTX 460 The game runs but during the match the camera is fixed on lateral field, the players can move but the match doesn't start DARIOKING
3.0-776 Mac OS X 10.7.4 Intel Core i7 @ 2.2GHz AMD Radeon HD 6750M The game seems to work and be playable. However, frame rate drops down from 60FPS in menus to 20-35FPS during matches and 3D models have rendering issues (especially characters). Using default settings and DSP HLE. Nolendil
5.0-11701 Windows 10 Intel Xeon E3-1245 @ 3.3GHz NVIDIA GeForce GTS 450 Settings: OpenGL, Asynchronous (Ubershaders), Per-Pixel Lightning, 2x native resolution. Other settings left to their default value.

I only played 2 matches to give an update since my last test entry. The game works great. Frame rate is good all the time, no noticeable rendering issue. I also did a quick test using DirectX 11 & 12 with the same settings (i.e. without disabling "Fast Depth Calculation"): there were a few blinking surfaces but I only noticed it during the intro animation, probably due to the camera angles. Otherwise, it worked fine.

Nolendil

Gameplay Videos