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Black & Bruised: Difference between revisions
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== Gameplay Videos == | == Gameplay Videos == | ||
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|vid1=Ykd7ftQ0N30|cap1=Black & Bruised - Gameplay Gamecube HD 720P60 (Dolphin GC/Wii Emulator. v4.) | |vid1=Ykd7ftQ0N30|cap1=Black & Bruised - Gameplay Gamecube HD 720P60 (Dolphin GC/Wii Emulator. v4.) |
Revision as of 08:50, 18 March 2019
Black & Bruised | |
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Developer(s) | Digital Fiction |
Publisher(s) | NA Majesco Entertainment EU Sierra Entertainment |
Platform(s) | GameCube |
Release date(s) | NA January 26, 2003 EU June 27, 2003 |
Genre(s) | Sports, Boxing |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
To the fighters in Black & Bruised, boxing is no game; it's a matter of survival. Nineteen outrageous characters fight their way through grueling slugfests to win the pot or settle a score. You'll play through their intertwining stories as they battle each other in 21 different arenas. During each match, you can earn power-ups such as Armor, AutoSlip, Vamp, or Fire Damage to give your fighter a competitive advantage over your opponent.
Problems
Interlaced Output
Black & Bruised forces interlaced rendering causing its output to jitter vertically. Dolphin doesn't currently support interlaced output and attempts to convert all output to be rendered progressively. When progressive rendering can't be forced, delinterlacing doesn't occur appropriately, causing output to shift up a row for one frame and back down on the next. Refer to issue 10473.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Black & Bruised since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-4474 | Ubuntu 14.04 | Intel Core i3-3220 @ 3.3GHz | NVIDIA GeForce GTX 650 | Fully playable at all default settings. Some very minor flickering/shaking during pre-rendered cutscenes and in the menus. In-game everything works fine, able to finish both training missions and a character's story mode without major issues. Audio sounds the same with either LLE or HLE. | Xerxes |
Gameplay Videos
- Digital Fiction (Developer)
- Majesco Entertainment (Publisher)
- North America (Release region)
- Sierra Entertainment (Publisher)
- Europe (Release region)
- 2003 (Initial release year)
- Sports (Genre)
- Boxing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Games that use interlaced output
- Tested On (Release): 4.0
- Tested On (OS): Linux
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- GameCube games
- Ships with debugging symbols