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Blood Omen 2: Legacy of Kain
Blood Omen 2: Legacy of Kain | |
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Developer(s) | Nixxes Software |
Publisher(s) | Eidos Interactive |
Platform(s) | GameCube |
Release date(s) | NA December 9, 2002 EU January 24, 2003 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Blood Omen 2: Legacy of Kain is an action-adventure game developed by Crystal Dynamics and Nixxes Software, and published by Eidos Interactive. It is the fourth game in the Legacy of Kain series. Although chronologically it is set between the events of Blood Omen: Legacy of Kain and Legacy of Kain: Soul Reaver, the events of the game did not occur in the original history, and only took place in Nosgoth's history due to a paradoxical time-altering event which took place in Legacy of Kain: Soul Reaver 2 which distorted the timeline.
Problems
Post-Processing Effects
Store EFB Copies to Texture Only must be disabled to see post-processing effects (i.e. when using Charm ability).
Eternal Prison Distortion
The distortion effect on this level will not render correctly without Defer EFB Copies to RAM enabled.
Enhancements
16:9 Widescreen Gecko Code
NA
$16:9 Widescreen C2188828 00000002 C022AE3C D0230058 60000000 00000000 04490DBC 3FE38E39
EU
$16:9 Widescreen C2188828 00000002 C022AE3C D0230058 60000000 00000000 04490DBC 3FE38E39
60Hz AR Codes
EU-German [1]
$Enable 60Hz Mode [Ralf] VM51-ZFC3-D1EK9 9HAP-1CBE-BGQJ9 V8HG-GJ10-F5Z32
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Store EFB Copies to Texture Only | Off | Enables post-processing effects (when using Charm ability for example) |
Defer EFB Copies to RAM | Off | Fixes distortion effect in Eternal Prison level. |
Version Compatibility
The graph below charts the compatibility with Blood Omen 2: Legacy of Kain since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.5 | Windows 7 | AMD X4 @ 2.4 GHz | AMD Radeon HD 6550 | No FMVs show/sound only, sound and game play is very sluggish and the top half of the screen fails to render. Sound will speed up and overlap if paused. Virtually unplayable. | SniperWolfMGS |
4.0.2 | Windows 7 | AMD X4 @ 3 GHz | AMD Radeon HD 6950 | Intro FMVs don't show (sound only). Top half of the screen renders clouds and a moon on top of everything (should be in the background) but the UI. Frame rate is playable, but the clouds/moon issue needs fixing in order to further test accuracy of emulation (or play for that matter). | RaiMage |
4.0-3933 | Windows 7 | Intel Core i7-960 @ 3.6 GHz | NVIDIA GeForce 580 | Intro video play fine, but layering of clouds/moon still an issue. | Kolano |
4.0-7365 | Windows 7 | Intel Core i5-3570K @ 4.2 GHz | NVIDIA GeForce GTX 760 | zfreeze support allows the game to be perfectly playable. Was perfect up until I could not stand it any longer. | JMC47 |
Gameplay Videos
- Nixxes Software (Developer)
- Eidos Interactive (Publisher)
- North America (Release region)
- Europe (Release region)
- 2002 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Store EFB Copies to Texture Only (Config Required)
- Defer EFB Copies to RAM (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested
- Tested On (Release): 4.0.2
- Tested On (Release): 4.0
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- GameCube games