Blood Omen 2: Legacy of Kain

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Blood Omen 2: Legacy of Kain
Blood Omen 2-Legacy of Kain.jpg
Developer(s) Nixxes Software
Publisher(s) Eidos Interactive
Platform(s) GameCube
Release date(s) NA December 9, 2002
EU January 24, 2003
Genre(s) Action-adventure
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Blood Omen 2: Legacy of Kain
Playable
GameIDs GO2F4F, GO2E4F, GO2D4F, GO2P4F
See also...

Dolphin Forum thread
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Blood Omen 2: Legacy of Kain is an action-adventure game developed by Crystal Dynamics and Nixxes Software, and published by Eidos Interactive. It is the fourth game in the Legacy of Kain series. Although chronologically it is set between the events of Blood Omen: Legacy of Kain and Legacy of Kain: Soul Reaver, the events of the game did not occur in the original history, and only took place in Nosgoth's history due to a paradoxical time-altering event which took place in Legacy of Kain: Soul Reaver 2 which distorted the timeline.

Problems

Post-Processing Effects

Store EFB Copies to Texture Only must be disabled to see post-processing effects (i.e. when using Charm ability).

Eternal Prison Distortion

The distortion effect on this level will not render correctly without Defer EFB Copies to RAM enabled.

Enhancements

16:9 Widescreen Gecko Code

NA

$16:9 Widescreen
C2188828 00000002
C022AE3C D0230058
60000000 00000000
04490DBC 3FE38E39

EU

$16:9 Widescreen
C2188828 00000002
C022AE3C D0230058
60000000 00000000
04490DBC 3FE38E39

60Hz AR Codes

EU-German [1]
$Enable 60Hz Mode [Ralf]
VM51-ZFC3-D1EK9
9HAP-1CBE-BGQJ9
V8HG-GJ10-F5Z32

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Store EFB Copies to Texture Only Off Enables post-processing effects (when using Charm ability for example)
Defer EFB Copies to RAM Off Fixes distortion effect in Eternal Prison level.

Version Compatibility

The graph below charts the compatibility with Blood Omen 2: Legacy of Kain since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-17536 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.5 Windows 7 AMD X4 @ 2.4 GHz AMD Radeon HD 6550 No FMVs show/sound only, sound and game play is very sluggish and the top half of the screen fails to render. Sound will speed up and overlap if paused. Virtually unplayable. SniperWolfMGS
4.0.2 Windows 7 AMD X4 @ 3 GHz AMD Radeon HD 6950 Intro FMVs don't show (sound only). Top half of the screen renders clouds and a moon on top of everything (should be in the background) but the UI. Frame rate is playable, but the clouds/moon issue needs fixing in order to further test accuracy of emulation (or play for that matter). RaiMage
4.0-3933 Windows 7 Intel Core i7-960 @ 3.6 GHz NVIDIA GeForce 580 Intro video play fine, but layering of clouds/moon still an issue. Kolano
4.0-7365 Windows 7 Intel Core i5-3570K @ 4.2 GHz NVIDIA GeForce GTX 760 zfreeze support allows the game to be perfectly playable. Was perfect up until I could not stand it any longer. JMC47

Gameplay Videos