Bloody Roar: Primal Fury: Difference between revisions
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(→Configuration: added updated information regarding xfb and cutscenes ~~~~) |
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|audiothrottlenotes = Fixes sounds during the logo's appearance | |audiothrottlenotes = Fixes sounds during the logo's appearance | ||
|xfb = Real | |xfb = Real | ||
|xfbnotes = Fixes cut-scenes | |xfbnotes = Fixes cut-scenes - '''This does not seem to be needed for cut-scenes to work since 4.0.2, at least not on D3D11 backend.''' | ||
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Revision as of 19:46, 6 January 2014
Bloody Roar: Primal Fury | |
---|---|
Developer(s) | Eighting |
Publisher(s) | Activision |
Platform(s) | GameCube |
Release date(s) | JP April 25, 2002 NA March 19, 2002 EU May 3, 2002 |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Bloody Roar: Primal Fury, (Bloody Roar: Extreme in Japan), is a brawler video game developed by Eighting in 2002. It is an updated version of the PlayStation 2 game, Bloody Roar 3.
Problems
Scrambled Text
Text in the Japanese release is messed up.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Disable Fog | Off | On randomly causes nothing to display when battle starts |
Version Compatibility
The graph below charts the compatibility with Bloody Roar: Primal Fury since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0 | Mac OS X 10.6 | Intel Core i7 @ 2.2GHz | Radeon HD 6750M & Intel HD3000 | Runs well. Black screen for a bit during intro vid, just skip with the start button once you hear sound. It will go to the menu eventually. | Anon |
3.0 | Linux openSUSE 11.4 x86_64 2.6.37 | AMD Phenom II 970BE @ 3.5GHz | ATI Radeon HD 5850 | Perfect in game with default setting but if you want to see intro movie and animations set the External Frame Buffer to Real | Delayline |
3.0-801 | Windows XP x86 | Intel Core 2 Duo E8500 @ 3.16GHz | ATI Radeon HD 4850 | Runs with the recommended settings, but with severe slowdowns; FPS in menu is at a stable 60, but in-game it drops to around 30-40 and stays there. No changes in the settings manage to get it above 40-43 FPS in-game. | incassum |
Gameplay Videos
Categories:
- Eighting (Developer)
- Activision (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2002 (Initial release year)
- Fighting (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Disable Fog (Config Required)
- Tested On (Release): 3.0
- Tested On (OS): macOS
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (OS): Linux
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested On (OS): Windows
- Untested for 10000+ revisions
- GameCube games