Bloody Roar: Primal Fury

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Bloody Roar: Primal Fury
Bloody Roar-Primal Fury.jpg
Developer(s) Eighting
Publisher(s) Activision
Series Bloody Roar
Platform(s) GameCube
Release date(s) JP April 25, 2002
NA March 19, 2002
Genre(s) Fighting
Mode(s) Single-Player, Multiplayer
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Bloody Roar: Primal Fury
Playable
GameIDs
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Bloody Roar: Primal Fury, is a brawler video game developed by Eighting in 2002. It is an updated version of the PlayStation 2 game, Bloody Roar 3.

Problems

Scrambled Text

Text in the Japanese release is a scrambled mess.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Disable Fog Off On randomly causes nothing to display when battle starts

Version Compatibility

The graph below charts the compatibility with Bloody Roar: Primal Fury since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0 Mac OS X 10.6 Intel Core i7 @ 2.2GHz Radeon HD 6750M & Intel HD3000 Runs well. Black screen for a bit during intro vid, just skip with the start button once you hear sound. It will go to the menu eventually. Anon
3.0 Linux openSUSE 11.4 x86_64 2.6.37 AMD Phenom II 970BE @ 3.5GHz ATI Radeon HD 5850 Perfect in game with default setting but if you want to see intro movie and animations set the External Frame Buffer to Real Delayline
3.0-801-dirty Windows XP Professional SP3 32-bit Intel Core2Duo E8500 (Wolfdale) @ 3.16GHz ATI Radeon HD 4850 512Mb Runs with the recommended settings, but with severe slowdowns; FPS in menu is at a stable 60, but in-game it drops to around 30-40 and stays there. No changes in the settings manage to get it above 40-43 FPS in-game. incassum

Gameplay Videos