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Broken Sword: Shadow of the Templars – The Director's Cut
|Broken Sword: Shadow of the Templars – The Director's Cut|
|Release date(s)||NA March 19, 2009|
EU March 20, 2009
AUS March 24, 2009
|Input methods||Wii Remote|
Dolphin Forum thread
Broken Sword: Shadow of the Templars - The Director's Cut for Wii builds on the original, boasting a new and explosive narrative interwoven with the first story. After witnessing the brutal and horrifying murder of one of Paris's richest and most influential statesman, the player will be pulled into a sinister conspiracy rooted in a long forgotten medieval legend. New puzzles have been added that specifically utilize Nintendo's unique Wii Remote. The game also features stunning animated facial expressions drawn by Dave Gibbons, artistic genius behind the comic book and upcoming movie Watchmen.
Dialog boxes have a transparent seam along their right side, even at x1 Internal Resolutions. Refer issue 6833.
Dialog text has some letters missing. Set Texture Cache Accuracy to Safe to fix this. Refer issue 10705. Fixed by 5.0-15077.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Broken Sword: Shadow of the Templars – The Director's Cut since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|5.0||Windows 7||Intel Celeron G1610 @2.6 GHz||Intel HD Graphics||Full speed, almost perfect except for the garbled text||EblfIYH|
- Revolution Software (Developer)
- Ubisoft (Publisher)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2009 (Initial release year)
- Adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- 4 stars (Rating)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Untested for 10000+ revisions
- Wii games