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Difference between revisions of "Burnout"
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== Configuration ==
== Configuration ==
Revision as of 14:28, 28 April 2019
|Release date(s)|| NA April 29, 2002|
EU May 3, 2002
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||GameCube Controller|
Burnout is a street-racing game where you are put in the drivers seat racing across 14 circuits. Every dance with death earns you more 'Burn' power that you can use to tear up the road at turbo speeds. Smashing into traffic costs you time. You'll get bonus points for your near-misses, trying to actually win a race while the city bustles around you. Your opponents can be a pack of ruthless computer drivers, or you can turn up the aggression and battle against a friend in multiplayer races, ramming them into walls, steering them into oncoming traffic or causing pile-ups that they have to swerve around or dive through!
Burnout has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.
There are no reported problems with this title.
The setting "Arbitrary Mipmap Detection" is not necessary and leads to a worse resolution for some textures.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Burnout since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows Vista||Intel Pentium P6100 @ 2GHz||Intel HD graphics||Works normally but has a problem in music and freezes in crash replays.||Prenny|
|Windows XP||Intel Pentium E5200 @ 2.5GHz||NVIDIA GeForce 9400 GT||Fully playable:50-60FPS||the_metal|
|Ubuntu 14.04||Intel Core i3-3220 @ 3.3GHz||NVIDIA GeForce GTX 650||Perfect 60FPS with default settings, never dropped once. Audio flawless. All modes, replays, highscores work.||Xerxes|