Call of Duty: Black Ops: Difference between revisions

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(Blue Screen was fixed ages ago by {{revision|7083}}, Add text flaws and WiFi problems, Add enhancement video problem, Purge cell phone recorded video with voice)
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== Problems ==
== Problems ==
=== Blue Screen ===
=== Text Flaws ==
Blue screen after loading intro, use Direct3D 11 to avoid this.
Subtle flaws can be seen with text rendering, where the leftmost pixels of some character seem to be transposed 4-5 character to the right. Refer {{issue|9122}}.
 
=== {{s}}Multiplayer WiFi{{/s}} ===
Dolphin will hang upon trying to connect to Wi-Fi, refer {{Issue|6819}}. Fixed in {{Revision|4.0-4715}}.
 
== Enhancements ==
=== Anisotropic Filtering Video Distortion ===
Anisotropic Filtering or Force Texture Filtering will cause the distortion of videos. Anisotropic Filtering will be disabled by default. Refer {{issue|9123}}.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|gfxbackend            = Direct3d
|gfxbackendnotes        = Avoids post-intro crash
|anisotropic            = 1x
|anisotropic            = 1x
|anisotropicnotes      = Prevents distortion of videos being played, like on the TVs in the menus
|anisotropicnotes      = Avoid video distortion
|efb2texonly                = On
|efb2texonlynotes          = Required for in-game graphics
}}
}}


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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7248|****|}}
{{VersionCompatibilityVersion|7248|****|WiFi multiplayer unsupported}}
{{VersionCompatibilityVersion|4.0-4715|WiFi multiplayer resolved, Faulty text rendering}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{VideoGallery
{{VideoGallery
|vid1=-McrxIvlwr4|cap1=Dolphin Emulator 4.0 - Call of Duty: Black Ops (1080p HD) - Nintendo Wii
|vid1=-McrxIvlwr4|cap1=Dolphin Emulator 4.0 - Call of Duty: Black Ops (1080p HD) - Nintendo Wii
|vid2=DtixUOYZec0|cap2=Black ops Wii (Dolphin Emulator) (Playable with very good CPU) on GMA 950
|vid2=JAmbBHRxubE|cap2=Dolphin 4.0.2 / Call of Duty BO - E8500 @4.2GHz
|vid3=JAmbBHRxubE|cap3=Dolphin 4.0.2 / Call of Duty BO - E8500 @4.2GHz
}}
}}



Revision as of 10:43, 28 November 2015

Call of Duty: Black Ops
CODBlackOps.jpg
Developer(s) Treyarch
Publisher(s) Activision
Series Call of Duty
Platform(s) Wii
Release date(s) NA/EU/AUS November 9, 2010
Genre(s) First-person shooter
Mode(s) Single-player, Online (10)
Input methods Wii Remote + Nunchuk, Classic Controller
Compatibility 4Stars4.pngEdit rating: Call of Duty: Black Ops
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Call of Duty: Black Ops is the seventh installment of the Call of Duty series. It is also the first to be set in the Cold War and the fifth to be set in World War II. It is the third in the series to be developed by Treyarch, and is a sequel to the developer's Call of Duty: World at War.

Problems

= Text Flaws

Subtle flaws can be seen with text rendering, where the leftmost pixels of some character seem to be transposed 4-5 character to the right. Refer issue 9122.

Template:SMultiplayer WiFiTemplate:/s

Dolphin will hang upon trying to connect to Wi-Fi, refer issue 6819. Fixed in 4.0-4715.

Enhancements

Anisotropic Filtering Video Distortion

Anisotropic Filtering or Force Texture Filtering will cause the distortion of videos. Anisotropic Filtering will be disabled by default. Refer issue 9123.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Call of Duty: Black Ops since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21401 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6587 Windows XP Intel Pentium 4 @ 3GHz ATI Radeon X1550 Drops To 9FPS At Intro, CPU at 43%. Tried disabling Fog and EuRGB60, neither of which worked.
r7248 Windows 7 Intel Core i7-920 @ 2.66GHz NVIDIA GeForce GTX 260 Crashed with fog enabled. Playable now fog disabled but choppy at 1680x1050
r7369 Windows 7 Intel Core 2 Quad Q6700 @ 2.66GHz NVIDIA GeForce 8800 GTX Playable, but low FPS (10-20). Use DX11 to avoid post-intro crashes
r7483 Windows 7 Intel Core 2 Quad Q8300 @ 3GHz NVIDIA GeForce 9500 GT Let me say, around 80% playable. Keeps nice FPS at small places, but usually gets a big slowdown on big scenarium. Averagely, it's ~25FPS - but usually drops to 15. Yet, it's reasonably enjoyable. You get used to the slowdowns. Disable fog and lightning for better performance. Overall, works good. Still, as it has no split-screen multiplayer, I see no point on emulating it, when you can just play the pc version. Rafaello Fareday
r7624 Ubuntu 10.04 AMD Phenom II X3 720 NVIDIA GeForce 8800 GT Running 2x Native Resolution, 2x AA, 4x AF @ 50-80%. Quite slow, lots of hiccups. HLE is working fine though. keller999
4.0-4175 Windows 7 Intel Core 2 Duo E8500 @ 4.2GHz ATI Radeon HD 2600 XT The game is perfect playable. Sometimes have a small FPS drop, but that isn't annoying (Sorry for my English XD). I have video down there, check it! There is little slowdowns but that's because of the recording. Without recording, the game runs perfectly. With 30FPS (30 the max in this game). KicsiF@ater

Gameplay Videos


Template:Navigation Call of Duty