Call of Duty: Black Ops: Difference between revisions

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{{Infobox VG
{{Infobox VG
|developer = Treyarch<br/>n-space <small>(DS)</small>
|developer = Treyarch
|publisher = Activision<br/>Square Enix <small>(Japan)</small>
|publisher = Activision<br/>Square Enix <small>(Japan)</small>
|series = ''Call of Duty''
|series = ''Call of Duty''
|genre = First-Person Shooter
|genre = First-Person Shooter
|modes = Single-player, Multiplayer, Co-op
|modes = Single-player, Multiplayer, Co-op
|platforms = [[Wii]]
|image = [[File:CODBlackOps.jpg|300px]]
|image = [[File:CODBlackOps.jpg|300px]]
}}
}}

Revision as of 06:44, 6 August 2012

Call of Duty: Black Ops
CODBlackOps.jpg
Developer(s) Treyarch
Publisher(s)
Series Call of Duty
Platform(s) Wii
Genre(s) First-Person Shooter
Mode(s) Single-player, Multiplayer, Co-op
Compatibility 4Stars4.pngEdit rating: Call of Duty: Black Ops
Playable
GameIDs
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Call of Duty: Black Ops

Problems

Blue screen after loading intro, use Direct3D 11 to avoid this.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Video Backend Direct3d 11 Avoids post-intro crash

Version Compatibility

The graph below charts the compatibility with Call of Duty: Black Ops since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6587 Windows XP x86 Intel Pentium 4 @ 3GHz ATI Radeon X1550 Drops To 9FPs At Intro, CPU at 43%. Tried disabling Fog and EuRGB60, neither of which worked.
r7248 Windows 7 x64 Intel Core i7-920 @ 2.66GHz nVidia GeForce GTX 260 Crashed with fog enabled. Playable now fog disabled but choppy at 1680x1050
r7369 Windows 7 x64 Intel Core 2 Quad Q6700 @ 2.66GHz nVidia GeForce 8800 GTX Playable, but low FPS (10-20). Use DX11 to avoid post-intro crashes
r7483 Windows 7 x86 Intel Core 2 Quad Q8300 @ 3GHz nVidia GeForce 9500 GT Let me say, around 80% playable. Keeps nice FPS at small places, but usually gets a big slowdown on big scenarium. Averagely, it's ~25FPS - but usually drops to 15. Yet, it's reasonably enjoyable. You get used to the slowdowns. Disable fog and lightning for better performance. Overall, works good. Still, as it has no split-screen multiplayer, I see no point on emulating it, when you can just play the pc version. Rafaello Fareday
r7624 Linux Ubuntu 10.04 Lucid Lynx x86_64 AMD Phenom II X3 720 Processor nVidia GeForce 8800 GT Running 2x Native Resolution, 2x AA, 4x AF @ 50-80%. Quite slow, lots of hiccups. HLE is working fine though. keller999

Gameplay Videos

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