Call of Duty: Black Ops
Call of Duty: Black Ops | |
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Developer(s) | Treyarch |
Publisher(s) | Activision |
Series | Call of Duty |
Platform(s) | Wii |
Release date(s) | NA/EU/AUS November 9, 2010 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Online (10) |
Input methods | Wii Remote + Nunchuk, Classic Controller, Headbanger Chat Headset |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Call of Duty: Black Ops is the seventh installment of the Call of Duty series. It is also the first to be set in the Cold War and the fifth to be set in World War II. It is the third in the series to be developed by Treyarch, and is a sequel to the developer's Call of Duty: World at War.
Emulation Information
Shut Down
This game's online functionality has been shut down as of May 20, 2014 and works in neither Dolphin or on Wii hardware.
Problems
Text Flaws
Subtle flaws can be seen with text rendering, where the leftmost pixels of some character seem to be transposed 4-5 character to the right. Refer issue 9122.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Call of Duty: Black Ops since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r6587 | Windows XP | Intel Pentium 4 @ 3 GHz | ATI Radeon X1550 | Drops To 9FPS At Intro, CPU at 43%. Tried disabling Fog and EuRGB60, neither of which worked. | |
r7248 | Windows 7 | Intel Core i7-920 @ 2.66 GHz | NVIDIA GeForce GTX 260 | Crashed with fog enabled. Playable now fog disabled but choppy at 1680x1050 | |
r7369 | Windows 7 | Intel Core 2 Quad Q6700 @ 2.66 GHz | NVIDIA GeForce 8800 GTX | Playable, but low FPS (10-20). Use DX11 to avoid post-intro crashes | |
r7483 | Windows 7 | Intel Core 2 Quad Q8300 @ 3 GHz | NVIDIA GeForce 9500 GT | Let me say, around 80% playable. Keeps nice FPS at small places, but usually gets a big slowdown on big scenarium. Averagely, it's ~25FPS - but usually drops to 15. Yet, it's reasonably enjoyable. You get used to the slowdowns. Disable fog and lightning for better performance. Overall, works good. Still, as it has no split-screen multiplayer, I see no point on emulating it, when you can just play the pc version. | Rafaello Fareday |
r7624 | Ubuntu 10.04 | AMD Phenom II X3 720 | NVIDIA GeForce 8800 GT | Running 2x Native Resolution, 2x AA, 4x AF @ 50-80%. Quite slow, lots of hiccups. HLE is working fine though. | keller999 |
4.0-4175 | Windows 7 | Intel Core 2 Duo E8500 @ 4.2 GHz | ATI Radeon HD 2600 XT | The game is perfect playable. Sometimes have a small FPS drop, but that isn't annoying (Sorry for my English XD). With 30FPS (30 the max in this game). | KicsiF@ater |
Gameplay Videos
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- Treyarch (Developer)
- Activision (Publisher)
- Call of Duty (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2010 (Initial release year)
- First-person shooter (Genre)
- Single-player (Game mode)
- Online (Game mode)
- 10 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- Headbanger Chat Headset (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (GPU): NVIDIA
- Tested On (OS): Linux
- Tested On (CPU): AMD
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- Wii games
- Has DLC