Call of Duty: Finest Hour

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Revision as of 21:09, 5 December 2016 by Hmmnopebuddy (talk | contribs)
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Call of Duty: Finest Hour
File:SuperMarioSunshine.jpg
Developer(s) Spark Unlimited
Publisher(s) Activision
Series Call of Duty
Platform(s) GameCube
Release date(s) NA November 16, 2004
EU November 26, 2004
Genre(s) First-person shooter
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Call of Duty: Finest Hour
Playable
GameIDs
See also...

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Call of Duty: Finest Hour is a reason to put us on scarce news

Problems

There are no reported problems with this title.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Call of Duty: Finest Hour since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21453 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6252 Windows 8 AMD A6 4455M AMD Radeon 7500G slow and laggy, but still playable
r6252 Windows 7 Intel Core i7 @ 3.53GHz ATI Radeon HD 5770 Playable/high system requirements
r6252 Windows 7 Intel Core i7-2600K @ 4.8GHz NVIDIA GeForce GTX 570 x2 Fully Playable/high system requirements MozzaGamer
3.0-421 Windows 7 Intel Core i7-2600K @ 4.8GHz NVIDIA GeForce GTX 570 x2 Call Of Duty: Finest Hour (Dolphin 3.0-421) Full HD (1080p) (HD)! MozzaGamer
5.0 Windows 10 Intel Core 2 Quad @ 2.66GHz Radeon HD 7850 Playble, but very slow and with lags KolganJunior

Gameplay Videos