Call of Duty: World at War: Difference between revisions

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{{Infobox VG
{{Infobox VG
|developer = Treyarch<br/>Certain Affinity
|image    = [[File:CODWaW.jpg|300px]]
|developer = Treyarch, Certain Affinity
|publisher = Activision
|publisher = Activision
|released = {{vgrelease|NA=November 11, 2008|EU=November 14, 2008|AUS=November 12, 2008}}
|series    = Call of Duty
|series = ''Call of Duty''
|released = {{vgrelease|NA=November 11, 2008|AUS=November 12, 2008}}{{vgrelease|EU=November 14, 2008|KO=January 22, 2009}}
|genre = First-person shooter
|genre     = First-person shooter
|modes = Single-player, Multiplayer, Co-op
|modes     = Single-player, Multiplayer (2), Co-op (2)
|image = [[File:CODWaW.jpg|300px]]
|input    = Wii Remote + Nunchuk
|forumlink = http://forums.dolphin-emu.org/Thread-wii-call-of-duty-world-at-war
|forumlink = http://forums.dolphin-emu.org/Thread-wii-call-of-duty-world-at-war
}}
}}


'''''Call of Duty: World at War''''' is a first-person shooter video game developed by Treyarch and published by Activision for PC, PlayStation 3, Wii, and Xbox 360. It is generally considered to be the fifth mainstream game of the Call of Duty series and returns the setting to World War II. The game was released in North America on November 11, 2008, and in Europe on November 14, 2008. A Windows Mobile version was also made available by Glu Mobile and different storyline versions for the Nintendo DS and PlayStation 2 were also produced, but remain in the World War II setting. The game is based on an enhanced version of the Call of Duty 4: Modern Warfare game engine developed by Infinity Ward with increased development on audio and visual effects.
'''''Call of Duty: World at War''''' immerses players into the most gritty and chaotic combat ever experienced. Survive the most climactic battles on the European and Pacific fronts. The title offers an uncensored experience with unique enemies and combat variety, as well as explosive on-screen action through the all new cooperative gameplay.


== Problems ==
== Problems ==
The game crashes before the actual gameplay. (Error: Unknown texture copy format: 0x21)
{{Problems|{{#vardefineecho:problems|
Setting EFB Copies to "Texture" instead of "Ram" fixes this crash.
=== Video ===
Videos have thin corrupt lines interspersed.
 
=== <s>Crash</s> ===
The game crashes before the actual gameplay. (Error: Unknown texture copy format: 0x21). Setting EFB Copies to "Texture" instead of "Ram" fixes this crash. Corrected in a revision prior to {{revision|5.0-6004}}.
 
}}}}


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
|vid1=7Ibn9ze0HNk|cap1=Call of Duty: World at War - Dolphin Emulator 5.0-3910 [1080p HD] - Nintendo Wii
}}


{{Navigation Call of Duty}}
{{Navigation/Call of Duty}}


[[Category:Wii games]]
[[Category:Wii games]]

Revision as of 02:01, 30 June 2019

Call of Duty: World at War
CODWaW.jpg
Developer(s) Treyarch, Certain Affinity
Publisher(s) Activision
Series Call of Duty
Platform(s) Wii
Release date(s) NA November 11, 2008
AUS November 12, 2008
EU November 14, 2008
KO January 22, 2009
Genre(s) First-person shooter
Mode(s) Single-player, Multiplayer (2), Co-op (2)
Input methods Wii Remote + Nunchuk
Compatibility 4Stars4.pngEdit rating: Call of Duty: World at War
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Call of Duty: World at War immerses players into the most gritty and chaotic combat ever experienced. Survive the most climactic battles on the European and Pacific fronts. The title offers an uncensored experience with unique enemies and combat variety, as well as explosive on-screen action through the all new cooperative gameplay.

Problems

Video

Videos have thin corrupt lines interspersed.

Crash

The game crashes before the actual gameplay. (Error: Unknown texture copy format: 0x21). Setting EFB Copies to "Texture" instead of "Ram" fixes this crash. Corrected in a revision prior to 5.0-6004.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Call of Duty: World at War since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21383 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos