Difference between revisions of "Call of Duty: World at War"

From Dolphin Emulator Wiki
Jump to: navigation, search
m (Configuration: clean up, replaced: |dspplugin → |dspengine (2))
m (Configuration: clean up, replaced: |recompiler → |cpuengine (2))
Line 27: Line 27:
 
|hletheipll            =  
 
|hletheipll            =  
 
|hletheipllnotes      =  
 
|hletheipllnotes      =  
|recompiler           =  
+
|cpuengine           =  
|recompilernotes       =  
+
|cpuenginenotes       =  
 
|gfxbackend        =  
 
|gfxbackend        =  
 
|gfxbackendnotes  =  
 
|gfxbackendnotes  =  

Revision as of 13:18, 4 April 2011

Call of Duty: World at War
300px‎
Developer(s)
Publisher(s) Activision
Series Call of Duty
Platform(s) Wii
Genre(s) First-Person Shooter
Mode(s) Single-player, Multiplayer, Co-op
Compatibility 4Stars4.pngEdit rating: Call of Duty: World at War
Playable
GameIDs RVYE52, RVYK52, RVYP52, RVYD52, RVYX52, RVYY52
See also...

Search Dolphin Forums
Open Issues
Search Google
Search Wikipedia

Call of Duty: World at War

Problems

The game crashes before the actual gameplay. (Error: Unknown texture copy format: 0x21)

Controls

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Call of Duty: World at War since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-12703 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

|}

Gameplay Videos

Template:Navigation Call of Duty