Capcom vs. SNK 2 EO: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
Line 50: Line 50:
{{testing/entry|revision=6468|OS=Windows 7 x64|CPU=Intel Core i7-860|GPU=ATI Radeon HD 4650|result=Perfect 60 FPS, Sprite Joins was the only problem|tester=ThatLuciano}}
{{testing/entry|revision=6468|OS=Windows 7 x64|CPU=Intel Core i7-860|GPU=ATI Radeon HD 4650|result=Perfect 60 FPS, Sprite Joins was the only problem|tester=ThatLuciano}}
{{testing/entry|revision=7227|OS=Windows 7 x64|CPU=Intel Core i7-860|GPU=ATI Radeon HD 4650|result=Perfect by using suggested settings|tester=ThatLuciano}}
{{testing/entry|revision=7227|OS=Windows 7 x64|CPU=Intel Core i7-860|GPU=ATI Radeon HD 4650|result=Perfect by using suggested settings|tester=ThatLuciano}}
{{Test Entry|revision=git commit:20111224 |OS=Archlinux Linux-3.1.3-pae x86|CPU=Intel Core 2 Quad Q8400 @ 2.66GHz|GPU=nVidia GeForce 9500 GT 1GB|result=Playable (50-60 FPS)|tester=zuargo}}
{{Test Entry|revision=git commit:20111224 |OS=Archlinux Linux-3.1.3-pae x86|CPU=Intel Core 2 Quad Q8400 @ 2.66GHz|GPU=nVidia GeForce 9500 GT 1GB|result=Playable (50-60 FPS, minor glitches in sprites)|tester=zuargo}}
{{testing/end}}
{{testing/end}}



Revision as of 02:43, 13 January 2012

Capcom vs. SNK 2 EO
CapcomvsSNK2EOGC.jpg
Developer(s) Capcom
Publisher(s) Capcom
Platform(s) GameCube
Genre(s) Fighting
Mode(s) Single-Player, Multiplayer
Input methods
Compatibility 5Stars5.pngEdit rating: Capcom vs. SNK 2 EO
Perfect
GameIDs
See also...

Search Dolphin Forums
Open Issues
Search Google
Search Wikipedia

Capcom vs. SNK 2: Mark of the Millennium 2001, known as Millionaire Fighting 2001 in Japan, is a sequel to the fighting game Capcom vs. SNK.

Capcom vs. SNK 2 EO is the same game like Capcom vs. SNK 2 but with minor changes in gameplay and the inclusion of an EO ("Extreme Offence") system that allows the player to perform specific attacks by simply moving the right analog stick in a certain direction. Capcom vs. SNK 2 EO also removed the Roll Cancel glitch that was in the original versions.

Problems

Flickering

2d images flicker during fights. To fix this enable XFB.

Sprite Joins

Small gaps between sprite regions occur. To fix this turn off Bi/Trilinear Filtering.

07.png

Frame Rate

This game seems to throttle to 240 FPS and 480 FPS during gameplay. To set it to 60 FPS, like most other GameCube games, enable XFB.


Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Texture Cache Accuracy Normal This corrects text in the dialogs, and likely elsewhere. Fast mode results in residual issues.

Version Compatibility

The graph below charts the compatibility with Capcom vs. SNK 2 EO since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21401 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Template:Test Entry
Test Entries
Revision OS CPU GPU Result Tester
r6468 Windows 7 x64 Intel Core i7-860 ATI Radeon HD 4650 Perfect 60 FPS, Sprite Joins was the only problem ThatLuciano
r7227 Windows 7 x64 Intel Core i7-860 ATI Radeon HD 4650 Perfect by using suggested settings ThatLuciano

Gameplay Videos