Cars 2 | |
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Developer(s) | Avalanche Software |
Publisher(s) | Disney Interactive Studios |
Series | Cars |
Platform(s) | Wii |
Release date(s) | NA June 21, 2011 AUS June 23, 2011 EU July 22, 2011 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote, Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 3![]() ![]() Starts |
GameIDs | |
See also... |
Dolphin Forum thread |
Cars 2 is a third person racing game where players have a choice of 25 different characters, and will train to become a world-class spy. As part of training, players participate in missions using high-tech gadgets, for example, to avoid enemies or slow them down. The game has three types of trophies: bronze, silver and gold. Points are awarded at different values depending on what type of vehicle class players are using. The game characters are divided into three weight classes: heavy, medium and light. Players can unlock new cars, tracks and missions be collecting emblems. And, drop-in/drop-out multiplayer modes support up to four players simultaneously.
Currently, Cars 2 is one of the 3 in the "Disney Trio of Destruction", which are 3 games that have poor performance due to how they process memory.
Cars 2 is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Cars 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.0-601 | Windows 7 | Intel Core i7-2670QM | NVIDIA GeForce GT 540M | Crash on start | Taurus |
3.0-763 | Windows 7 | Intel Core i7-2670QM | NVIDIA GeForce GT 540M | Crash on start | Taurus |
4.0.2 | Windows 10 | Intel Core i5 @ 3.2 GHz | Intel Graphics | Crash on interpreter is:"Program tried to read an opcode from [00000000]. It has crashed. | Guest |
4.0-2238 | Windows 8.1 | AMD Phenom II X4 955 | NVIDIA GeForce 9800 GT | Crash on start | Guest |
4.0-2238 | Windows 10 | Intel Core 2 Duo E7400 @ 2.8 GHz | AMD Radeon HD 5450 | Crash on start | Guest |
4.0-8717 | Windows 10 | Intel Core i3 @ 2.8 GHz | Intel Graphics | Crash on start | Guest |
5.0-1637 | Windows 10 | Intel Core i5-3570 @ 3.4 GHz | NVIDIA GeForce GTX 960 | Dolphin crash on start | Sanmorin |
5.0-2204 | Windows 10 | Intel Core i5-3570K @ 3.4 GHz | NVIDIA GeForce GTX 1070 | It is done. The game boots and seems playable. EXTREMELY DEMANDING. | JMC4789 |
5.0-2877 | Windows 10 | Intel Core i5-4690K @ 3.5 GHz | AMD Radeon R7 Series | At the moment, the game is slow but playable. can't wait for performance improvements to come. | Shadowluigi |
5.0-16363 | Windows 11 | AMD Ryzen 5 5600H @ 3.30GHz | NVIDIA GeForce GTX 1650 | The game does work, but still needs performance improvements. It only becomes playable when the CPU overclock is set to 15% or less. | Cheap plastic |
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