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Castle of Shikigami III
|Castle of Shikigami III|
|Developer(s)||Alfa System, SKONEC Entertainment|
|Publisher(s)||JP Arc System Works|
NA Aksys Games
EU Zen United
|Release date(s)|| JP December 13, 2007|
NA May 13, 2008
EU October 1, 2009
|Genre(s)||Shoot 'em up|
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote + Nunchuk, Classic Controller, GameCube Controller|
|GameIDs||RS4EXS, RS4PXS, RS4JJF|
Castle of Shikigami III (式神の城 III, Shikigami no Shiro episode-3) is a Bullet Hell Shoot 'em up released in Japanese arcades in 2005, and on the Wii in 2007. It is the fourth game in the Shikigami no Shiro series, following two shooters and a spin-off adventure game.
Controller Map Overlap
Castle of Shikigami III is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Castle of Shikigami III since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows XP||Intel Pentium e7400 @ 2.8 GHz||NVIDIA GeForce GTS 250||Gun runs 100%. Have beat game 3 times. No errors. (Accidentally had bomb and fire button assigned to save button for video.. oops)Only playing it on normal. There are 3 more difficulites past this. Definitely a bullet hell shump. Highly enjoyed on wii and even more on PC.||jedikevin20|
|Windows 7||Intel Core i5-2500K @ 3.4 GHz||AMD Radeon HD 6870||Runs fine||2PeteShakur|