Castlevania Judgment: Difference between revisions

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(→‎Problems: Added the wiimote issue (after conclusive testing, of course).)
m (→‎Problems: fixed a formatting error, used one too many "=".)
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== Problems ==
== Problems ==


==== Wiimotes ====
=== Wiimotes ===
In 4.0.2, the Wiimote+Nunchuck does not function. The game is fully playable using an emulated Gamecube Controller, but all the Wiimote can do is access the System Menu (i.e. pause and check the battery level(s)).
In 4.0.2, the Wiimote+Nunchuck does not function. The game is fully playable using an emulated Gamecube Controller, but all the Wiimote can do is access the System Menu (i.e. pause and check the battery level(s)).



Revision as of 03:28, 14 January 2014

Castlevania Judgment
CastlevaniaJudgment.jpg
Developer(s) Konami, Eighting
Publisher(s) Konami
Series Castlevania
Platform(s) Wii
Release date(s) NA November 18, 2008
JP January 15, 2009
EU March 27, 2009
AUS April 2, 2009
Genre(s) Fighting
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote + Nunchuk, GameCube Controller, Classic Controller, Nintendo DS
Compatibility 4Stars4.pngEdit rating: Castlevania Judgment
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Castlevania Judgment is a 3D fighting video game developed by Konami and Eighting for Wii. The game is based on the Castlevania series of games, and is the series' first fighting game.

Problems

Wiimotes

In 4.0.2, the Wiimote+Nunchuck does not function. The game is fully playable using an emulated Gamecube Controller, but all the Wiimote can do is access the System Menu (i.e. pause and check the battery level(s)).

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Castlevania Judgment since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21408 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r5152 Windows 7 x64 Intel Core i7-920 @ 4.05GHz ATI Radeon HD 4890 Castlevania Judgment running on the dolphin emulator SVN 5152 in 720p HD. The game can be played at full speed's in HD even with fraps recording. Castlevania Judgment on Dolphin Wii/GC Emulator (720p HD) Full Speed iNexXxuS
r7696 Windows 7 x64 Intel Core i5-2500K @ 3.3GHz AMD Radeon HD 6950 Perfect. 30 FPS in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.
^3.0 Linux openSUSE 12.1 x86_64 AMD Phenom II 970BE @ 3.5GHz ATI Radeon HD 5850 Perfect. Delayline
4.0-307 Windows 7 x64 AMD A8-6600K @ 3.9GHz nVidia GeForce GTX Titan Perfect. 30 FPS in OpenGL with max quality settings. Overlookable clipping. 40 FPS unsynced in battles. Some pauses in the Torture Chamber stage.

Gameplay Videos