Chew Man Fu | |
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Developer(s) | Now Production |
Publisher(s) | JP Hudson Entertainment NA NEC Interchannel |
Platform(s) | Virtual Console, TurboGrafx-16 |
Release date(s) | TurboGrafx-16 JP March 30, 1990 NA 1990 Virtual Console JP February 13, 2007 NA February 26, 2007 EU March 2, 2007 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Input methods | Wii Remote |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Chew Man Fu (Be Ball in Japan) is an action video game for the TurboGrafx-16 released in 1990. Gameplay is somewhat similar to that of Pengo, as the single-screen levels are inhabited by enemies, who can be killed by the firing of one of the balls. When a ball hits an enemy, it will continue moving in the same direction, intervening walls, and pushing the player backwards slightly. Balls can also be pushed forwards or pulled backwards, including around corners. Once a ball is placed onto its pad, it can be still be moved. Also included is a small bonus Kick-Ball game for two players, which doubles as practice with the control system.
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Chew Man Fu since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.5-1720 | Windows 8 | Intel Core 2 Duo T7100 @ 1.8 GHz | Mobile Intel 965 Express Chipset | No problems | Jogait |