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Super Ghouls 'n Ghosts
|Super Ghouls 'n Ghosts|
|Series||Ghosts 'n Goblins|
|Platform(s)||Virtual Console, SNES|
JP October 4, 1991
NA November 28, 1991
EU December 10, 1992
JP February 20, 2007
NA March 5, 2007
EU March 9, 2007
|Input methods||Classic Controller, GameCube Controller|
In Super Ghouls 'n Ghosts you are Arthur, the boldest bladesman alive. You are caught in a dangerous quest! Fiendish foes and grim demons are about to hurl disaster your way! You must save the wondrous Princess Guinevere. But beware! The reeking ruler of the forbidden land can call forth evil and destruction. Who knows what creeping, leaping terrors haunt this dripping realm! You may lose your armor and your strength. You may be hexed. You may become a baby, a duck, or a skeleton! But you are never without a weapon. And magic awaits to help you. Destroy the witches, ogres and ghosts. Escape the snapping skulls and ghastly ghouls. And save Guinevere from the mysterious depths of the Phantom Zone in Super Ghouls 'N Ghosts!
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Super Ghouls 'n Ghosts since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: