Cocoto Kart Racer (GC): Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
(Unclear how BigBen Interactive is related, but going with GameID for publisher)
No edit summary
Line 3: Line 3:
|developer = Neko Entertainment
|developer = Neko Entertainment
|publisher = Neko Entertainment
|publisher = Neko Entertainment
|released = {{vgrelease|EU=April 22, 2005|AUS=September 7, 2006}}
|released = {{vgrelease|EU=April 22, 2005}}
|genre = Racing
|genre = Racing
|modes = Single-player, Multiplayer (4)
|modes = Single-player, Multiplayer (4)

Revision as of 17:58, 23 April 2016

Cocoto Kart Racer
Cocoto Kart Racer (GC).jpg
Developer(s) Neko Entertainment
Publisher(s) Neko Entertainment
Platform(s) GameCube
Release date(s) EU April 22, 2005
Genre(s) Racing
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Cocoto Kart Racer (GC)
Playable
GameIDs
See also...

Wii Version
Dolphin Forum thread
Open Issues
Search Google
Kart Racer Wikipedia page

Cocoto Kart Racer is a 2005 racing video game developed by and released by Neko Entertainment. The gameplay is very similar to Mario Kart.

Problems

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Cocoto Kart Racer since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21264 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-7840 Windows 10 Intel Core 2 Quad Q9400 @ 3.6GHz NVIDIA GeForce GTX 660 Nearly perfect as far as I can tell. There are some aspect ratio issues so force 4/3 or stretch to screen should be used. It may just be me but I could swear that the main menu jitters slightly but I may just be not used to the 50FPS PAL. D3d Backend, HLE and all else defaults Cammelspit

Gameplay Videos