Conduit 2: Difference between revisions

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|developer = High Voltage Software
|developer = High Voltage Software
|publisher = Sega
|publisher = Sega
|series    = ''The Conduit''
|series    = The Conduit
|released  = {{vgrelease|NA=April 19, 2011|EU/AUS|April 21, 2011}}
|released  = {{vgrelease|NA=April 19, 2011|EU/AUS|April 21, 2011}}
|genre    = First-person shooter
|genre    = First-person shooter
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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Incorrect Reflections ===
The game uses a reflection effect to simulate shiny surfaces that is rendered incorrectly in Dolphin. This happens in both Direct3D and OpenGL backends. It appears to be using the wrong texture for the cubemap. Refer {{issue|7134}}.
}}}}


== Configuration ==
== Configuration ==
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7482|OS=Windows 7|CPU=Intel Core i7-920 @ 4.05GHz|GPU=ATI  Radeon HD 4890|result=As you can see the game works though the odd reflection issues in game are an annoying graphical glitch though doesn't impact on the game too much. There is also a very strong speed impact on the game making everything "slow-mo" including the sound. [http://www.youtube.com/watch?v=IRe4UQdxTnA Conduit 2 on Dolphin Wii/GC Emulator (720p HD)]|tester=iNexXxuS}}
{{testing/entry|revision=7482|OS=Windows 7|CPU=Intel Core i7-920 @ 4.05GHz|GPU=ATI  Radeon HD 4890|result=As you can see the game works though the odd reflection issues in game are an annoying graphical glitch though doesn't impact on the game too much. There is also a very strong speed impact on the game making everything "slow-mo" including the sound. [http://www.youtube.com/watch?v=IRe4UQdxTnA Conduit 2 on Dolphin Wii/GC Emulator (720p HD)]|tester=iNexXxuS}}
{{testing/entry|revision=7624|OS=Linux Ubuntu 10.04 Lucid Lynx_64|CPU=AMD Phenom II X3 720|GPU=NVIDIA GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @20-50%  Probably the slowest game I've played on Dolphin that wasn't all-out broken.  Might run fine with a much faster machine.|tester=keller999}}
{{testing/entry|revision=7624|OS=Ubuntu 10.04|CPU=AMD Phenom II X3 720|GPU=NVIDIA GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @20-50%  Probably the slowest game I've played on Dolphin that wasn't all-out broken.  Might run fine with a much faster machine.|tester=keller999}}
{{testing/end}}
{{testing/end}}


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|vid1=IRe4UQdxTnA|cap1=Conduit 2 on Dolphin Wii/GC Emulator (720p HD)
|vid1=IRe4UQdxTnA|cap1=Conduit 2 on Dolphin Wii/GC Emulator (720p HD)
|vid2=Mafi002T7Io|cap2=Dolphin Emulator 4.0.1 - Conduit 2 (1080p HD) - Nintendo Wii
|vid2=Mafi002T7Io|cap2=Dolphin Emulator 4.0.1 - Conduit 2 (1080p HD) - Nintendo Wii
|vid3=ITb1JjkOt6Y|cap3=Conduit 2 - Dolphin Emulator 5.0-9577 [1080p HD] - Nintendo Wii
}}
}}
[[Category:Wii games]]
[[Category:Wii games]]

Revision as of 13:39, 10 June 2019

Conduit 2
The Conduit 2.jpg
Developer(s) High Voltage Software
Publisher(s) Sega
Series The Conduit
Platform(s) Wii
Release date(s) NA April 19, 2011
EU/AUS April 21, 2011
Genre(s) First-person shooter
Mode(s) Single-player, Multiplayer (4), Co-op (4), Online (12)
Input methods Wii Remote + Nunchuk, Wii MotionPlus + Nunchuk, Classic Controller
Compatibility 4Stars4.pngEdit rating: Conduit 2
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Conduit 2 is a first-person shooter video game developed by High Voltage Software for the Wii video game console. It is the sequel to The Conduit. The developers called the game Conduit 2 because they felt the original name of The Conduit 2 was "too much of a mouthful" so they dropped the "The". The game makes use of the Quantum3 engine, a game engine designed by High Voltage Software specifically for the Wii. The engine allows effects such as bump mapping, reflection and refraction, and gloss and detail mapping to be implemented.

Problems

Incorrect Reflections

The game uses a reflection effect to simulate shiny surfaces that is rendered incorrectly in Dolphin. This happens in both Direct3D and OpenGL backends. It appears to be using the wrong texture for the cubemap. Refer issue 7134.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Conduit 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21268 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7482 Windows 7 Intel Core i7-920 @ 4.05GHz ATI Radeon HD 4890 As you can see the game works though the odd reflection issues in game are an annoying graphical glitch though doesn't impact on the game too much. There is also a very strong speed impact on the game making everything "slow-mo" including the sound. Conduit 2 on Dolphin Wii/GC Emulator (720p HD) iNexXxuS
r7624 Ubuntu 10.04 AMD Phenom II X3 720 NVIDIA GeForce 8800 GT Running 2x Native Resolution, 2x AA, 4x AF @20-50% Probably the slowest game I've played on Dolphin that wasn't all-out broken. Might run fine with a much faster machine. keller999

Gameplay Videos