Conflict: Desert Storm II: Difference between revisions
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0|OS=Windows|CPU=Intel Core 2 Quad Q9450 @ 3.4GHz|GPU=AMD Radeon HD 6950|result=[http://www.dailymotion.com/video/video/x1k7ps3_conflict-desert-storm-2-hd-on-dolphin-emulator-widescreen-hack_videogames Conflict Desert Storm 2 HD on Dolphin Widescreen Hack]|tester=Spartacus}} | {{testing/entry|revision=4.0|OS=Windows|CPU=Intel Core 2 Quad Q9450 @ 3.4GHz|GPU=AMD Radeon HD 6950|result=[http://www.dailymotion.com/video/video/x1k7ps3_conflict-desert-storm-2-hd-on-dolphin-emulator-widescreen-hack_videogames Conflict Desert Storm 2 HD on Dolphin Widescreen Hack]|tester=Spartacus}} | ||
{{testing/entry|revision=4.0|OS=Windows 8.1|CPU=Intel Core i5-3570k @ 4.5GHz|GPU= | {{testing/entry|revision=4.0|OS=Windows 8.1|CPU=Intel Core i5-3570k @ 4.5GHz|GPU=NVIDIA GeForce GTX 660|result=Game is fully playable, except cutscenes and videos may not be visible but have audio, and can be skipped easily. Little to no visual glitches.|tester=Smartlord}} | ||
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Revision as of 23:47, 28 May 2015
Conflict: Desert Storm II | |
---|---|
Developer(s) | Pivotal Games |
Publisher(s) | SCi |
Series | Conflict |
Platform(s) | GameCube |
Release date(s) | NA January 6, 2004 EU February 6, 2004 |
Genre(s) | Tactical shooter |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Conflict: Desert Storm II, released as Conflict: Desert Storm II: Back to Baghdad in North America, is a 2003 video game set during the Gulf War. The game puts the player in command of a special forces squad of four men.
Patches
16:9 Aspect Ratio (Widescreen) AR Codes
PAL[1]
16:9 Aspect Ratio (Widescreen) [Ralf] PFM5-CXR6-P61ER 7324-DJQM-26QX1 X21Z-G9MT-K19YK NRGW-29JX-EJD5H 477T-QT0P-4X1QF A3ZZ-J8MG-D29TT HVF9-E1Y9-FYX3C 2U89-WHD6-67NMP 6DX8-BRN4-N6WRK HTTW-28P0-DZ70K Z1ZB-J00E-T57B9 KZYJ-H4P6-9BRHTT
60Hz AR Codes
PAL[2]
Enable 60Hz Mode [Ralf] W3DT-E421-0WYXV 8TZA-UPNN-UR9WK A0PM-JRM7-FDPTG
Problems
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Conflict: Desert Storm II since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0 | Windows | Intel Core 2 Quad Q9450 @ 3.4GHz | AMD Radeon HD 6950 | Conflict Desert Storm 2 HD on Dolphin Widescreen Hack | Spartacus |
4.0 | Windows 8.1 | Intel Core i5-3570k @ 4.5GHz | NVIDIA GeForce GTX 660 | Game is fully playable, except cutscenes and videos may not be visible but have audio, and can be skipped easily. Little to no visual glitches. | Smartlord |
Gameplay Videos
Categories:
- Pivotal Games (Developer)
- SCi (Publisher)
- Conflict (Series)
- North America (Release region)
- Europe (Release region)
- 2004 (Initial release year)
- Tactical shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- GameCube games