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Cosmo Gang the Puzzle (SNES)
|Cosmo Gang the Puzzle|
|Platform(s)||Virtual Console, SNES|
|Release date(s)||Super Famicom|
JP February 26, 1993
JP February 12, 2008
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||GameCube Controller, Classic Controller|
In Cosmo Gang the Puzzle the goal is to make left-to-right lines with the blocks, clearing them. Occasionally, a piece will contain either Cosmo Gangers or attack blocks. Cosmo Gangers block your way and make it impossible to progress. Attack blocks, however, get rid of Cosmo Gangers, earning many points. The game is over if the blocks hit the top of the screen, and to make it more difficult, the closer they are to the top, the faster they drop.
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in 5.0-798.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Cosmo Gang the Puzzle since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: