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Counter Force
Counter Force | |
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Developer(s) | Hyper-Devbox |
Publisher(s) | NA Conspiracy Entertainment AUS/EU 505 Games |
Platform(s) | Wii |
Release date(s) | NA October 3, 2007 AUS November 1, 2007 EU February 8, 2008 |
Genre(s) | Shooter |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Every day, thousands perish. Those who survive share rumors of an alien entity called 'Diadora'. The survivors took refuge below the earth's surface, narrowly escaping the alien invaders. The governing Council ordered an immediate counterattack. The primary objective codenamed Counter Force would reclaim the Earth's surface using 3 experimental robots. The secondary objective is to investigate the alien war-machine's weaknesses and defeat the mysterious 'Diadora'.
Problems
Broken Menu Text
Texture Cache Accuracy must not be set to Fast for menu text to display correctly.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
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Texture Cache Accuracy | Medium or Safe | Fixes broken text in menus |
Version Compatibility
The graph below charts the compatibility with Counter Force since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Hyper-Devbox (Developer)
- Conspiracy Entertainment (Publisher)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- 505 Games (Publisher)
- 2007 (Initial release year)
- Shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Untested
- Wii games