Crash Bandicoot: The Wrath of Cortex: Difference between revisions

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|developer = Traveller's Tales
|developer = Traveller's Tales
|publisher = Universal Interactive Studios, Konami
|publisher = Universal Interactive Studios, Konami
|series    = ''Crash Bandicoot''
|series    = Crash Bandicoot
|released  = {{vgrelease|NA=September 17, 2002|EU=November 1, 2002|JP|December 4, 2003}}
|released  = {{vgrelease|NA=September 17, 2002|EU=November 1, 2002|JP|December 4, 2003}}
|genre    = Platform
|genre    = Platform

Revision as of 02:56, 16 January 2018

Crash Bandicoot: The Wrath of Cortex
Editing Crash Bandicoot-The Wrath of Cortex.jpg
Developer(s) Traveller's Tales
Publisher(s) Universal Interactive Studios, Konami
Series Crash Bandicoot
Platform(s) GameCube
Release date(s) NA September 17, 2002
EU November 1, 2002
JP December 4, 2003
Genre(s) Platform
Mode(s) Single-player
Input methods GameCube Controller, Game Boy Advance
Compatibility 4Stars4.pngEdit rating: Crash Bandicoot: The Wrath of Cortex
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

Crash Bandicoot: The Wrath of Cortex is the sixth installment in the Crash video game series. It is the first platform game in the series not to be developed by Naughty Dog and the fourth game in the main series of the franchise. The story centers on the appearance of a new superweapon created by the main antagonist of the series, Doctor Neo Cortex, along with a group of destructive masks known as the Elementals. Crash Bandicoot and his sister Coco must travel the world and gather special Crystals that will return the Elementals to a hibernational state and defeat Cortex's new superweapon, a genetically-advanced bandicoot named Crunch Bandicoot.

Problems

There are no reported problems with this title.

Enhancements

Widescreen Patch

NTSC-U

040AC768 D01E0040
04122370 3FE38E39

60Hz AR Codes

PAL[1]
Enable 60Hz Mode [Ralf]
H440-7ZYT-B0FT2
08HR-KMKH-NKBBB
ENRJ-BGNZ-86HGR
RK9A-5EMW-6BB9U
W9QE-5UXW-K0H0D
65QC-ZFAM-GH96H
MXZF-4MVB-A29GN
8NKN-PVV8-6CMB2
1XQ5-JNU4-2DG3N
8117-6YDJ-96A6U

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Crash Bandicoot: The Wrath of Cortex since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7528 Windows 7 Intel Core i5-460M @ 2.53GHz ATI Mobility Radeon HD 5850 Intro perfect, in game very slow 50-60 % and with many audio issues (crackling, looping etc.)
4.0-9175 Windows 7 AMD FX 8350 @ 4GHz AMD Radeon 290 Intro good, in game very slow ~70% - audio cracking as well Der Blockbuster
5.0 Windows 10 Intel Core i7 6700K @ 4GHz NVIDIA GeForce GTX 970 Maintains 30-60 FPS. Overall smooth experience. thew0rst_ds
5.0-3406 Fedora 25 AMD Phenom II x6 1100T NVIDIA GeForce GTX 650 Ti A bit slower with 100% CPU clock. Set 80% CPU clock in config->advanced->Enable CPU Clock Override for good frameskipping and the games become playable. fast_rizwaan

Gameplay Videos