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Crash Bandicoot: The Wrath of Cortex
|Crash Bandicoot: The Wrath of Cortex|
|Publisher(s)||Universal Interactive Studios, Konami|
|Release date(s)|| JP December 4, 2003|
NA September 17, 2002
EU November 1, 2002
|Input methods||GameCube Controller, Game Boy Advance|
|GameIDs||GCBE7D, GCBP7D, GCBJA4|
Crash Bandicoot: The Wrath of Cortex is the sixth installment in the Crash video game series. It is the first platform game in the series not to be developed by Naughty Dog and the fourth game in the main series of the franchise. The story centers on the appearance of a new superweapon created by the main antagonist of the series, Doctor Neo Cortex, along with a group of destructive masks known as the Elementals. Crash Bandicoot and his sister Coco must travel the world and gather special Crystals that will return the Elementals to a hibernational state and defeat Cortex's new superweapon, a genetically-advanced bandicoot named Crunch Bandicoot.
040AC768 D01E0040 04122370 3FE38E39
60Hz AR Codes
Enable 60Hz Mode [Ralf] H440-7ZYT-B0FT2 08HR-KMKH-NKBBB ENRJ-BGNZ-86HGR RK9A-5EMW-6BB9U W9QE-5UXW-K0H0D 65QC-ZFAM-GH96H MXZF-4MVB-A29GN 8NKN-PVV8-6CMB2 1XQ5-JNU4-2DG3N 8117-6YDJ-96A6U
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Crash Bandicoot: The Wrath of Cortex since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-460M @ 2.53GHz||ATI Mobility Radeon HD 5850||Intro perfect, in game very slow 50-60 % and with many audio issues (crackling, looping etc.)|