Crash Nitro Kart: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title = {{SUBPAGENAME}}
|image    = [[File:CrashNitroKart.jpg|300px]]
|developer = Vicarious Visions
|developer = Vicarious Visions
|publisher = Universal Interective Studios
|publisher = {{vgrelease|NA/EU/AUS|Universal Interactive Studios}}{{vgrelease|JP=Konami}}
|series = ''Crash Bandicoot Series''
|series   = Crash Bandicoot
|genre = Race-Action
|released  = {{vgrelease|NA=November 11, 2003|EU=November 28, 2003|AUS=December 3, 2003|JP|July 8, 2004}}
|modes = Single-player, multiplayer
|genre     = Racing, Action
|platforms =
|modes     = Single-player, Multiplayer (4)
|input = Gamecube controller
|input     = GameCube Controller, Game Boy Advance
|image = [[File:CrashNitroKart.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-gc-crash-nitro-kart
}}
}}


'''''Crash Nitro Kart''''' is the ninth installment in the Crash Bandicoot series. It is an indirect sequel  to Crash Team Racing and the first full motion video based game in the series. The game's story centers on the abduction of Crash Bandicoot, along with other characters in the series, by the ruthless dictator Emperor Velo XXVII. Threatening to destroy the Earth if they refuse, he forces them all to race in his gigantic coliseum for the entertainment of his subjects.
'''''Crash Nitro Kart''''', '''''Crash Bandicoot Bakusou! Nitro Kart''''' in Japan, is the ninth installment in the Crash Bandicoot series. It is an indirect sequel  to Crash Team Racing and the first full motion video based game in the series. The game's story centers on the abduction of Crash Bandicoot, along with other characters in the series, by the ruthless dictator Emperor Velo XXVII. Threatening to destroy the Earth if they refuse, he forces them all to race in his gigantic coliseum for the entertainment of his subjects.


== Problems ==
== Problems ==
=== FMVs and Loading Screens ===
{{Problems|{{#vardefineecho:problems|
Dolphin doesn't render FMVs or loading screens. To fix this enable Real XFB and use DirectX 9 plugin.
=== <s>Missing Graphics</s> ===
Videos and loading screens are completely black and in-game menus have flickering. To prevent this, set External Frame Buffer to "Real". Fixed with Hybrid XFB in {{revision|5.0-5874}}.


=== Speed Issues ===
}}}}
In some revisions Dolphin doesn't accurately calculate the FPS on this game. To correct this set Frame Limit to "Off" and activate Audio Throttle under '''DSP-HLE plug-in'''.
 
=== Graphics ===
In the menus some 2D graphics are corrupted or flicker. To fix this enable Real XFB and use DirectX 9 plugin.


== Enhancements ==
=== 16:9 Widescreen ===
==== NA ====
<pre>C2192CE4 00000003
C0030000 2C040001
4182000C C0228A00
EC000072 00000000
04298420 3F400000
0410E010 38600001</pre>


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|gfxbackend                = DirectX 9
|gfxbackendnotes          = OpenGL is much slower with a lot of missing graphics
|accuratetexturecache      = On (older revisions only)
|accuratetexturecachenotes = Enable this in older revisions to allow all textures to be shown properly.
|xfb                      = Real
|xfbnotes                  = Enable this to fix flickering menus, FMVs and Loading Screens
|audiothrottle            = On
|audiothrottlenotes        = Use this if experiencing speed issues.
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Replace 'revision' with an SVN revision number (like 6789), a Dolphin release (like 3.0), or a git revision number (like 3.0-50)-->
{{VersionCompatibilityVersion|5350|****|}}
{{VersionCompatibilityVersion|4341|***}}
{{VersionCompatibilityVersion|5.0-5874|*****|Hybrid XFB corrects missing videos}}
{{VersionCompatibilityVersion|4598|****}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 48: Line 45:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4341|OS=Windows Vista x86|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945 (on-board)|result=Unplayable: run smooth at 40-60 FPS but have a lot of missing graphics|tester=}}
{{testing/entry|revision=4341|OS=Windows Vista|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945|result=Unplayable: run smooth at 40-60FPS but have a lot of missing graphics|tester=mbc07}}
{{testing/entry|revision=4598|OS=Windows Vista x86|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA G35 (on-board)|result=Playable: 40-60 FPS without Audio Throttle, FPS Limit and Watchdog on 60|tester=}}
{{testing/entry|revision=4598|OS=Windows Vista|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA G35|result=Playable: 40-60FPS without Audio Throttle, FPS Limit and Watchdog on 60|tester=mbc07}}
{{testing/entry|revision=5691|OS=Windows 7 x64|CPU=Intel i5 750 @ 4GHz|GPU=ATI Radeon HD 5870|result=Playable: 40-50 FPS because of Audio Throttle Slowdowns.|tester=}}
{{testing/entry|revision=5691|OS=Windows 7|CPU=Intel Core i5-750 @ 4GHz|GPU=ATI Radeon HD 5870|result=Playable: 40-50FPS because of Audio Throttle Slowdowns.|tester=}}
{{testing/entry|revision=4.0.2|OS=Windows 8.1|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=NVIDIA GeForce GT 635M|result=Perfect, micro stuttering in loading screens but full speed in-game|tester=mbc07}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*[http://www.youtube.com/watch?v=TnbrfC0w4_Y Dolphin | Crash Nitro Kart Gameplay ]
<!--A full list of options is available at Template:VideoGallery/doc-->
 
{{VideoGallery
|vid1=NRAj2DsRJ-U|cap1=Dolphin Emulator 4.0.2
|vid2=TnbrfC0w4_Y|cap2=Dolphin - Crash Nitro Kart Gameplay
|vid3=A9m1G2B3S9Q|cap3=Crash Nitro Kart - Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator 5)
|vid4=JTYSTXI990g|cap4=Crash Bandicoot Bakusou! Nitro Kart [JP] [Gamecube] Dolphin 5.0 [1080p HD]
|vid5=8g34s41NXjs|cap5=Crash Nitro Kart [Gamecube] Dolphin 5.0 [1080p HD]
}}


[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Racing games]]
[[Category:Multiplayer games]]

Revision as of 09:38, 27 February 2018

Crash Nitro Kart
CrashNitroKart.jpg
Developer(s) Vicarious Visions
Publisher(s) NA/EU/AUS Universal Interactive Studios
JP Konami
Series Crash Bandicoot
Platform(s) GameCube
Release date(s) NA November 11, 2003
EU November 28, 2003
AUS December 3, 2003
JP July 8, 2004
Genre(s) Racing, Action
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller, Game Boy Advance
Compatibility 5Stars5.pngEdit rating: Crash Nitro Kart
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Crash Nitro Kart, Crash Bandicoot Bakusou! Nitro Kart in Japan, is the ninth installment in the Crash Bandicoot series. It is an indirect sequel to Crash Team Racing and the first full motion video based game in the series. The game's story centers on the abduction of Crash Bandicoot, along with other characters in the series, by the ruthless dictator Emperor Velo XXVII. Threatening to destroy the Earth if they refuse, he forces them all to race in his gigantic coliseum for the entertainment of his subjects.

Problems

Missing Graphics

Videos and loading screens are completely black and in-game menus have flickering. To prevent this, set External Frame Buffer to "Real". Fixed with Hybrid XFB in 5.0-5874.

Enhancements

16:9 Widescreen

NA

C2192CE4 00000003
C0030000 2C040001
4182000C C0228A00
EC000072 00000000
04298420 3F400000
0410E010 38600001

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Crash Nitro Kart since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21268 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r4341 Windows Vista Intel Core 2 Duo E4500 @ 2.2GHz Intel GMA 945 Unplayable: run smooth at 40-60FPS but have a lot of missing graphics mbc07
r4598 Windows Vista Intel Core 2 Duo E4500 @ 2.2GHz Intel GMA G35 Playable: 40-60FPS without Audio Throttle, FPS Limit and Watchdog on 60 mbc07
r5691 Windows 7 Intel Core i5-750 @ 4GHz ATI Radeon HD 5870 Playable: 40-50FPS because of Audio Throttle Slowdowns.
4.0.2 Windows 8.1 Intel Core i7-3630QM @ 2.4GHz NVIDIA GeForce GT 635M Perfect, micro stuttering in loading screens but full speed in-game mbc07

Gameplay Videos