Crash Nitro Kart

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Crash Nitro Kart
CrashNitroKart.jpg
Developer(s) Vicarious Visions
Publisher(s) Universal Interective Studios
Series Crash Bandicoot
Platform(s) GameCube
Release date(s) JP July 8, 2004
NA November 11, 2003
EU November 28, 2003
AUS December 3, 2003
Genre(s) Race-Action
Mode(s) Single-player, multiplayer
Input methods Gamecube controller
Compatibility 5Stars5.pngEdit rating: Crash Nitro Kart
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Crash Nitro Kart is the ninth installment in the Crash Bandicoot series. It is an indirect sequel to Crash Team Racing and the first full motion video based game in the series. The game's story centers on the abduction of Crash Bandicoot, along with other characters in the series, by the ruthless dictator Emperor Velo XXVII. Threatening to destroy the Earth if they refuse, he forces them all to race in his gigantic coliseum for the entertainment of his subjects.

Problems

FMVs and Loading Screens

Dolphin doesn't render FMVs or loading screens. To fix this enable Real XFB and use DirectX 9 plugin.

Speed Issues

In some revisions Dolphin doesn't accurately calculate the FPS on this game. To correct this set Frame Limit to "Off" and activate Audio Throttle under DSP-HLE plug-in.

Graphics

In the menus some 2D graphics are corrupted or flicker. To fix this enable Real XFB and use DirectX 9 plugin.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Video Backend DirectX 9 OpenGL is much slower with a lot of missing graphics
Texture Cache Accuracy On (older revisions only) Enable this in older revisions to allow all textures to be shown properly.

Version Compatibility

The graph below charts the compatibility with Crash Nitro Kart since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r4341 Windows Vista x86 Intel Core 2 Duo E4500 @ 2.2GHz Intel GMA 945 (on-board) Unplayable: run smooth at 40-60 FPS but have a lot of missing graphics
r4598 Windows Vista x86 Intel Core 2 Duo E4500 @ 2.2GHz Intel GMA G35 (on-board) Playable: 40-60 FPS without Audio Throttle, FPS Limit and Watchdog on 60
r5691 Windows 7 x64 Intel Core i5 750 @ 4GHz ATI Radeon HD 5870 Playable: 40-50 FPS because of Audio Throttle Slowdowns.
3.0-763 Windows 7 x86 Intel Core i3-2120 @ 3.3GHz nVidia GeForce GT 620 Almost perfect. Use default sound & graphics configuration. raganinjo

Gameplay Videos