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Crystal Defenders R2: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:CrystalDefendersR2WiiWare.jpg]] | |||
|image | |developer = MSF/Winds | ||
|developer | |publisher = Square Enix | ||
|publisher | |series = Crystal Defenders | ||
|series | |released = {{vgrelease|NA=May 18, 2009|EU=May 22, 2009|JP=January 27, 2009}} | ||
|genre | |genre = Tower defense | ||
|modes | |modes = Single-player | ||
| | |input = Wii Remote | ||
|forumlink = http://forums.dolphin-emu.org/Thread-wiiware-crystal-defenders-r2 | |||
| | |||
}} | }} | ||
'''''Crystal Defenders''''' | In '''''Crystal Defenders R2''''', you must deploy various units, such as Fencers and Black Mages, to stop waves of encroaching monsters from escaping the area with your party's crystals. There are many types of units to choose from: some specializing in powerful short-range attacks, some wielding far-reaching magicks, and still others equipped with bows, enabling them to bring down aerial foes. Deploy units in strategic locations to take full advantage of their traits. Each time an enemy breaches your defenses and reaches a map's exit, your party will lose crystals. When all your crystals are gone, the game is over. R2 offers several new, challenging maps containing multiple entrances and exits. It also introduces three varieties of Power Crystals, allowing you to enhance the abilities of your units, while new jobs, including Flintlock and Tinker, set the stage for even more complex strategies. Can you defend all the maps without losing a single crystal? | ||
== Emulation Information == | |||
{{Problems/Shutdown|type=game's online functionality|date=May 20, 2014|source=https://www.nintendo.com/consumer/info/en_na/services-update.jsp}} | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion| | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
==Testing== | == Testing == | ||
{{ | {{testing/start}} | ||
<!--Use this template for test entries: {{ | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/end}} | |||
== Gameplay Videos == | |||
{{VideoGallery | |||
|vid1=76jzLbQuIfI|cap1=Crystal Defenders R1 & R2 on Dolphin the Wii Emulator (720p HD) | |||
|vid2=vURQyFvaRTs|cap2=Dolphin - Crystal Defenders R2 Gameplay | |||
}} | |||
[[Category:WiiWare games]] | [[Category:WiiWare games]] |
Revision as of 00:21, 17 February 2021
Crystal Defenders R2 | |
---|---|
Developer(s) | MSF/Winds |
Publisher(s) | Square Enix |
Series | Crystal Defenders |
Platform(s) | WiiWare |
Release date(s) | JP January 27, 2009 NA May 18, 2009 EU May 22, 2009 |
Genre(s) | Tower defense |
Mode(s) | Single-player |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
In Crystal Defenders R2, you must deploy various units, such as Fencers and Black Mages, to stop waves of encroaching monsters from escaping the area with your party's crystals. There are many types of units to choose from: some specializing in powerful short-range attacks, some wielding far-reaching magicks, and still others equipped with bows, enabling them to bring down aerial foes. Deploy units in strategic locations to take full advantage of their traits. Each time an enemy breaches your defenses and reaches a map's exit, your party will lose crystals. When all your crystals are gone, the game is over. R2 offers several new, challenging maps containing multiple entrances and exits. It also introduces three varieties of Power Crystals, allowing you to enhance the abilities of your units, while new jobs, including Flintlock and Tinker, set the stage for even more complex strategies. Can you defend all the maps without losing a single crystal?
Emulation Information
Shut Down
This game's online functionality has been shut down as of May 20, 2014 and works in neither Dolphin or on Wii hardware.
Problems
There are no reported problems with this title.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Crystal Defenders R2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- MSF/Winds (Developer)
- Square Enix (Publisher)
- Crystal Defenders (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2009 (Initial release year)
- Tower defense (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- 5 stars (Rating)
- Untested
- WiiWare games