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Cybernator

From Dolphin Emulator Wiki
Cybernator

Developer(s) Nippon Computer Systems
Publisher(s) SNES
JP Nippon Computer Systems
NA Konami
EU Palcom
Virtual Console
JP/EU/NA Hudson Entertainment
Platform(s) Virtual Console, SNES
Release date(s) SNES
JP December 18, 1992
NA April 4, 1993
EU 1993
Virtual Console
JP October 16, 2007
EU/AUS December 7, 2007
NA December 17, 2007
KO April 26, 2008
Genre(s) Platform
Mode(s) Single-player
Input methods GameCube Controller, Classic Controller
Compatibility 5 Edit rating: Cybernator
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

2065 AD. The nations of Earth have once again split into two major powers. The line dividing these new arch enemies reaches as far as the lunar frontier, where axis forces have constructed a moon base capable of launching monolithic intergalactic battle cruisers. Your mission is to take command of the Cybernator and confront the most powerful enemy ever to explode onto the Super NES scene. You'll face an awesome display of graphic destruction and realistic carnage so intense you'll fell compelled to run and hide. The sound effects alone will make your guts shake as if they were in front of a cranked-up heavy metal concert speaker.

Problems

There are no reported problems with this title.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Cybernator since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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2603-410 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos