Dakar 2: The World's Ultimate Rally | |
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Developer(s) | Acclaim Cheltenham |
Publisher(s) | Acclaim Entertainment |
Platform(s) | GameCube |
Release date(s) | NA March 25, 2003 EU March 28, 2003 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller, Game Boy Advance |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
The world?s most insane off-road rally race returns to the consoles bigger and badder than ever before with Dakar 2: The World's Ultimately Rally. Choose from a vast assortment of fully licensed trucks, cars and motorcycles in which you'll compete against the elements that mother-nature has placed in your path to victory. This is a no holds barred quest for world rally supremacy!
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Dakar 2: The World's Ultimate Rally since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.0-458 | Windows 7 | Intel Core Duo 2 E6550 @ 2.33 GHz | AMD Radeon HD 7750 | Played in 528p and 1080p always inconstant framerate 20-40 (out of 50) but often 32FPS ... slow but playable | VictorSagat |
4.0 | Windows | Intel Core 2 Quad Q9450 @ 3.4 GHz | AMD Radeon HD 6950 | Dakar 2 HD on Dolphin Widescreen Hack | Spartacus |