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Dave Mirra Freestyle BMX 2
Dave Mirra Freestyle BMX 2 | |
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Developer(s) | Z-Axis, Full Fat |
Publisher(s) | Acclaim Max Sports |
Platform(s) | GameCube |
Release date(s) | NA May 3, 2002 |
Genre(s) | Sports |
Mode(s) | Single-Player, Multiplayer |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Dave Mirra Freestyle BMX 2 is the 2001 successor to Dave Mirra Freestyle BMX and one of the last videogames published by Acclaim Entertainment before going out of business. It was first released for the PlayStation 2 in August 2001, and in the following months it was ported to the GameCube, Game Boy Advance, and Xbox video game systems. Both the GameCube and Xbox ports featured two extra levels that were not present in the PS2 version.
Problems
DirectX 9 Hangs
Hangs with DX9
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
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Video Backend | OpenGL/DX11 | Hangs with DX9 |
Version Compatibility
The graph below charts the compatibility with Dave Mirra Freestyle BMX 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |