Dead Space: Extraction: Difference between revisions
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|accuratetexturecache = Position 1 | |accuratetexturecache = Position 1 | ||
|accuratetexturecachenotes = Unclear if "Position 4" is safe | |accuratetexturecachenotes = Unclear if "Position 4" is safe | ||
|audiothrottle | |audiothrottle = On | ||
|audiothrottlenotes | |audiothrottlenotes = Unclear what compatibility purpose this serves | ||
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== Testing == | == Testing == | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=SVN R5774|OS=Windows 7 x86|CPU=Intel Pentium E2200 @ 2.2GHz x2|GPU=Intel G33/G31|result=Perfect!!! Playable.|tester=DeadPoolAll}} | {{testing/entry|revision=SVN R5774|OS=Windows 7 x86|CPU=Intel Pentium E2200 @ 2.2GHz x2|GPU=Intel G33/G31|result=Perfect!!! Playable.|tester=DeadPoolAll}} | ||
{{testing/end}} | {{testing/end}} |
Revision as of 08:32, 25 March 2012
Dead Space: Extraction | |
---|---|
Developer(s) | Visceral Games, Eurocom |
Publisher(s) | Electronic Arts |
Series | Dead Space |
Platform(s) | Wii |
Genre(s) | Survival Horror, Rail Shooter |
Mode(s) | Single-Player, Cooperative Multiplayer |
Input methods | Wii Remote + Nunchuckc |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Dead Space: Extraction is a video game for the Wii that is a prequel to the 2008 video game Dead Space. Dead Space: Extraction takes place before the events of Dead Space and during the same time as the animated film Dead Space: Downfall. It revolves around a group of space colonists from the Aegis VII colony fighting against the infection of Necromorphs created when the Red Marker is removed. Necromorphs are the re-animated, mutated corpses of dead humans and serve as the major antagonists of the game. It is developed by Visceral Games and published by EA Games. The game was released on September 29, 2009 in North America, with the European release following on October 2.
Problems
Bloom Offset
This game suffers from the bloom offset bug, causing object glows to be misplaced, refer issue 2068.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Position 1 | Unclear if "Position 4" is safe |
Version Compatibility
The graph below charts the compatibility with Dead Space: Extraction since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
style="white-space:nowrap;Expression error: Unrecognized word "svn".Expression error: Unrecognized word "svn". | Windows 7 x86 | Intel Pentium E2200 @ 2.2GHz x2 | Intel G33/G31 | Perfect!!! Playable. | DeadPoolAll |
Gameplay Videos
- Visceral Games (Developer)
- Eurocom (Developer)
- Electronic Arts (Publisher)
- Dead Space (Series)
- Survival Horror (Genre)
- Rail Shooter (Genre)
- Single-Player (Game mode)
- Multiplayer (Game mode)
- Wii Remote (Input supported)
- Nunchuck (Input supported)
- 4 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Untested
- Wii games
- Co-op games
- Rail shooter games