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Dead Space: Extraction: Difference between revisions
ThatLuciano (talk | contribs) No edit summary |
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== Problems == | == Problems == | ||
===Bloom Offset=== | |||
This game suffers from the bloom offset bug, causing object glows to be misplaced, refer {{issue|2068}}. | |||
== Configuration == | == Configuration == |
Revision as of 03:55, 3 December 2010
Dead Space: Extraction | |
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Developer(s) | Visceral Games, Eurocom |
Publisher(s) | Electronic Arts |
Series | Dead Space |
Platform(s) | Wii |
Genre(s) | Survival horror, Rail shooter |
Mode(s) | Single-player, Cooperative Multiplayer |
Input methods | Wii Remote |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Dead Space: Extraction is a video game for the Wii that is a prequel to the 2008 video game Dead Space. Dead Space: Extraction takes place before the events of Dead Space and during the same time as the animated film Dead Space: Downfall. It revolves around a group of space colonists from the Aegis VII colony fighting against the infection of Necromorphs created when the Red Marker is removed. Necromorphs are the re-animated, mutated corpses of dead humans and serve as the major antagonists of the game. It is developed by Visceral Games and published by EA Games. The game was released on September 29, 2009 in North America, with the European release following on October 2.
Problems
Bloom Offset
This game suffers from the bloom offset bug, causing object glows to be misplaced, refer issue 2068.
Configuration
No configuration changes are known to affect compatibility for this title.
Testing
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